Oneda
Aspiring Spriter
Is there a way to define the EXP RATE by a storage value?
I mean, if you have 5 of that storage value, then set rate to 500, else if 6 of that storagevalue, then set rate to 400, else if 7.... etc
I mean, if you have 5 of that storage value, then set rate to 500, else if 6 of that storagevalue, then set rate to 400, else if 7.... etc