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Few questions about TFS database schema.

Taken

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Hi,
I've started writing the AAC for TFS, mainly to practice my coding skills. I would be grateful if someone could explain me:

1. How is account's secret expected to be handled from the website perspective?
2. What is purpose of save column in players table?
3. How is login processed on the higher protocols. Is the client sending API request to the webstie?
 

Evil Puncker

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save is for whether saving or not that character (like read only lol)

for everything else:

yes client gets everything from website
 
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