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[France] [8.0] Tibera | Starts on Friday, 03/03/2023, at 19:00 CET.

Server Website/AAC
https://tibera.net
Server Address
tibera.net
Server Port
7171
Client Protocol
8.0
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GM Venom

GM Venom

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Friendly reminder:

news.gif
Only 10 hours left until the server opens now!

Get ready, create your account and characters today!

Be there from the start, you don't want to miss this!
This is going to be wild!

community.gif
Don't forget to invite all your friends!
 
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GM Venom

GM Venom

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Friendly reminder:

news.gif
Less than 1 hour left until the server opens now!



community.gif

Don't forget to invite all your friends!
 

Doyouevenlift

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Why have you copied sprites from Nostalrius in your shop are some of them XD
Post automatically merged:

And why is your twitch channel showing videos from Kasteria XDDDDDD
 
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GM Venom

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Why have you copied sprites from Nostalrius in your shop are some of them XD
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And why is your twitch channel showing videos from Kasteria XDDDDDD
It is my friends and he played with them in that guild.
 

Numlock

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Dec 2, 2011
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It is actually very fun here and server very nice. Some more players should join in for sure :)
 
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GM Venom

GM Venom

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Thank you for giving us feedback, we do appreciate it!
The following has been fixed:

Changes:
  • Added teleport to Desert Quest in the final room, so that you can complete it solo.
  • Removed the "Barbarian Test Quest" requirement for Buddel in Svargrond. You can now travel freely between Svargrond, Okolnir and Helheim without the requirement to have completed this Quest line.
  • Added the spell "Conjure Great Fire ball" (adori gran flam) for Druids and Elder Druids as well.
  • Fixed naming on empty vials
  • Fixed a few creatures
  • Fixed a few NPCs
  • Minor map fixes
Welcome to play, enjoy!
 

rlx

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3dc745145ba9bb1d43f02ab5f36f1922.png

Is it now you remove my warning point because it was not inappropriate behavior nor troll?

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@WibbenZ
Thinking that ots is bad just by its online amount and insulting it is just dumb.
This is new server which started in a bad time, where many people went to relaera.
Too bad so many people show similar attitude to not join/participate in server start if it doesnt make high number from the beginning. Sadly it doesnt make them think that to rise in numbers someone firstly must log in and then we see dozens of ppl waiting watching if someone else will do first numbers so eventually they will go there, else they are blaming the server for failing at start where it is mostly the fault of players mindset. At the same time they are praising uber-spoofed servers offering 50th same short time editions with much of toxicity. Thats awful.
 
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GM Venom

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Thinking that ots is bad just by its online amount and insulting it is just dumb.
This is new server which started in a bad time, where many people went to relaera.
Too bad so many people show similar attitude to not join/participate in server start if it doesnt make high number from the beginning. Sadly it doesnt make them think that to rise in numbers someone firstly must log in and then we see dozens of ppl waiting watching if someone else will do first numbers so eventually they will go there, else they are blaming the server for failing at start where it is mostly the fault of players mindset. At the same time they are praising uber-spoofed servers offering 50th same short time editions with much of toxicity. Thats awful.
I can't help but agree, this is so true.

I'm a perfectionist myself and my team takes feedback and takes action.
And as a critic, I can only say that Tibera is extremely good and offers so much more than most servers.

Yes Tibera is a new server and we started the server just an hour after another server that is well known in the community, but it is not only known for the positives (population) but also for dying after up to 7 days and then doing reset every week.
We were very aware of this, but there is nothing stopping us.

We have loyal players and the few who tried playing yesterday are staying for a reason.
We are proceeding according to plan and if people want to take part, they are welcome to do so.
 

Dragonista

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tried it out, seems like a good server, ofcourse there are room for improvements, such as the "anti afk" system, it doesnt care if u move ur character, you get kicks alot, noticed this while in trainers, also, it would be nice if it was possible to afk, without moving character, for all 100 soulpoints, there is no need to have 2 systems preventing "afk" training.
//Dragonista
 

Malthael

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tried it out, seems like a good server, ofcourse there are room for improvements, such as the "anti afk" system, it doesnt care if u move ur character, you get kicks alot, noticed this while in trainers, also, it would be nice if it was possible to afk, without moving character, for all 100 soulpoints, there is no need to have 2 systems preventing "afk" training.
//Dragonista
I agree to that, you have a limit on training as is regarding soul points, why not be able to AFK train for them because once you hit 0 soul points you will stop training anyways 🤷‍♂️
 
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GM Venom

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tried it out, seems like a good server, ofcourse there are room for improvements, such as the "anti afk" system, it doesnt care if u move ur character, you get kicks alot, noticed this while in trainers, also, it would be nice if it was possible to afk, without moving character, for all 100 soulpoints, there is no need to have 2 systems preventing "afk" training.
//Dragonista
Thank you, there should always be room for improvement, I agree, that's the beauty of it all.
Regarding the Anti-Afk system, it works flawlessly.
What you have experienced while training is our automatic system that ensures you are not AFK for too long when training on Training Dummy's.

But, you are right, and as you say, we have now disabled this system and you now only need soul points to train.
Post automatically merged:

I agree to that, you have a limit on training as is regarding soul points, why not be able to AFK train for them because once you hit 0 soul points you will stop training anyways 🤷‍♂️
100% correct, the system for Anti-Afk in the Training Dummy room has been disabled.
 

Malthael

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Thank you, there should always be room for improvement, I agree, that's the beauty of it all.
Regarding the Anti-Afk system, it works flawlessly.
What you have experienced while training is our automatic system that ensures you are not AFK for too long when training on Training Dummy's.

But, you are right, and as you say, we have now disabled this system and you now only need soul points to train.
Post automatically merged:


100% correct, the system for Anti-Afk in the Training Dummy room has been disabled.
I played for about 10 minutes (didn’t give up, just got busy irl) but the first thing I did notice is I can’t cross premmy bridge in took 🤣🤣🤣
 
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Many updates have been implemented:
  1. It is now possible to repeat tasks.
  2. Battle window in-game has been updated and now supports filtering and sorting. You can sort by Name, Distance, Total age, Screen age and Health (Asc. or Desc.). You can also Hide players, Hide Npcs, Hide monsters, Hide non-skull players and Hide party members!
  3. Avalanche rune has been added (adori mas frigo)
  4. Eternal Winter has been added (exevo gran mas frigo)
  5. Ice Strike has been added (exori frigo)
  6. Ice Wave has been added (exevo frigo hur)
  7. Terra Strike has been added (exori tera)
  8. Terra Wave has been added (exevo tera hur)
  9. Wrath of Nature has been added (exevo gran mas tera)
  10. Divine Strike has been added (exori san)
  11. Hells Core has been added (exevo gran mas flam)
  12. You can now stop a task, change to a new one and continue any previous ones later.
  13. The distance between two or more players for the task kills to count for everyone in a party has now been updated to 15 sqm.
  14. Green djinn door has been fixed.
  15. Minor map fixes
  16. Added teleport to Desert Quest in the final room, so that you can complete it solo.
  17. Removed the "Barbarian Test Quest" requirement for Buddel in Svargrond. You can now travel freely between Svargrond, Okolnir and Helheim without the requirement to have completed this Quest line.
  18. Added the spell "Conjure Great Fire ball" (adori gran flam) for Druids and Elder Druids as well.
  19. Fixed naming on empty vials
  20. Fixed a few creatures
  21. Fixed a few NPCs
  22. Minor map fixes
  23. Every single monster has been controlled and is now 100%.
  24. Boat NPCs have been updated

Enjoy!
 
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More updates added:

New spells balanced (real formulas applied)
POI pick hole fixed
Added different type of buyable fluids (in vials) to Sandra in Edron
Minor map fixes

Currently working on:
"sell all vials" to NPCs, instead of maximum 100 at a time
Main focus: Yalahar (version 8.0)
 
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Quality of Life UPDATE:
  1. Runes will now stack
  2. Potions will now stack
  3. Vials will now stack
  4. You can now sell all vials at once to the Magic Shopkeeper NPCs, instead of maximum 100 at a time.
More coming soon!
 

Slatera

Active Member
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Mar 6, 2009
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Location
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Very fun server, enjoyed my time so far, GM's are always looking to improve the server and responsive to feedback. :)

Would always be more fun with more people on, come join us! :) Hit Flyingboots up in-game if you're new and need anything, happy to help.
 
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GM Venom

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In preparation for the Yalahar content patch, we decided to give you:
  • Strong Mana Potion
  • Great Mana Potion
  • Ultimate Mana Potion
  • Strong Health Potion
  • Great Health Potion
  • Ultimate Health Potion
  • Supreme Health Potion
  • Great Spirit Potion
  • Ultimate Spirit Potion
For more detailed information, visit the website: HERE

Enjoy!
 

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