OP
OP
Deleted member 49793
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Balance + Bug Fix Patch 12.1.0 (Will go live April 17th)
Class Balances
Archer
Archer
Health Per Level: 55 > 85
Berserker
Health Per Level: 85 > 115
Monk
Health Per Level: 65 > 95
Corsair
Health Per Level: 75 > 105
Rogue
Health Per Level: 65 > 95
The Bleed from Awakened Fan of Knives has been increased by 100%
The Bleed from Awakened Fan of Knives has been increased by 100%
Necromancer
Health Per Level: 55 > 85
Mana Per Level: 75 > 45
Healing spells and sources for the vocations that received a health buff, we're nerfed based on the % of health they gained. This is so the sustain they have is still the same, however their max health pool is now larger. This includes all healing spells and also lifeleech perks, this does not apply to gems.
Mana Per Level: 75 > 45
Healing spells and sources for the vocations that received a health buff, we're nerfed based on the % of health they gained. This is so the sustain they have is still the same, however their max health pool is now larger. This includes all healing spells and also lifeleech perks, this does not apply to gems.
Events, Event!?
All Events will give 2x honor for the next 14 days!
Also, the following items have been added to the PvP Trader in exchange for Honor!
Sugar Cane: 20 Honor
Stat stones: 50 Honor
Archlight Keys: 100 Honor
Legendary Soil: 120 Honor
Rune Soil: 80 Honor
Soul Soil: 80 Honor
Large Stat Stones: 500 Honor
Also, the following items have been added to the PvP Trader in exchange for Honor!
Sugar Cane: 20 Honor
Stat stones: 50 Honor
Archlight Keys: 100 Honor
Legendary Soil: 120 Honor
Rune Soil: 80 Honor
Soul Soil: 80 Honor
Large Stat Stones: 500 Honor
Please note: We will be strictly enforcing MC checks during events. If you are caught, your account will be banned for 2 weeks minimum.
Feat System Released
Soon we will be releasing our new Feat System. Feats are something you will be able to obtain every 50 awakening levels. There will be over 30 different feats that any class can select from and in any order. These feats are another way to further uniquely create your character and how your character will play out in the world of Archlight. Every 50 Awakening Levels you will be able to speak to a Good and Evil demigod (your choice). He will have a specific task or quest for you to complete, by completing it you will receive the ability to select a Feat. Based on the demigod you select, you will have access to a different list of Feats to select from. This will of course be retroactive as well, so if you are Awakening 300, you will have access to 6 Feat Quests.
Some example feats below (numbers are subject to change)
Blood Sense - Extra 1% lifesteal from lifestealing abilties or attacks
Mana Drain - Regen 1% mana from spell casts
Arcane Fairy- After casting a spell, there is a 25% chance a fairy will throw a magic missile at the target dealing damage based on your power.
Cursed Touch - Auto attacks have a 10% chance to deal damage every second for 3 seconds
Expert Negotiator - Receive 10% extra gold from selling items
Pillager - 5% chance to get an additional box from a quest/dungeon
Some example feats below (numbers are subject to change)
Blood Sense - Extra 1% lifesteal from lifestealing abilties or attacks
Mana Drain - Regen 1% mana from spell casts
Arcane Fairy- After casting a spell, there is a 25% chance a fairy will throw a magic missile at the target dealing damage based on your power.
Cursed Touch - Auto attacks have a 10% chance to deal damage every second for 3 seconds
Expert Negotiator - Receive 10% extra gold from selling items
Pillager - 5% chance to get an additional box from a quest/dungeon
Expansion to City - New Houses, New Guildhalls
Misc + Bug Fixes
Map Support for the Feat System added, we are very busy testing and fine tuning the system before we add it, adding the map support means we wont have to reboot to make the feat system live. We are hard at work to implement it while also making sure to do strict bug testing before releasing.
You can now exchange Reforged Mastercrafted Weapons with weapon exchange tokens. You will not be able to exchange the goldencrafted or mastercrafted due to the experience attached to the equipment.
Revenge Skull System Removed - It has been non-stop headache for our team, it seems half the community thinks it should behave one way, and half the community the other way, additionally, it constantly has new bugs being involved in it. We have simply removed the system as, to be honest, it really isn't the important.
Fix has been made to the Hemorage T2 Enchantment improperly applying 2x damage.
Armor Scaling has been removed from Greater Dungeons, making some bosses incredibly tanky (not only hp, but now armor for no reason).
Using firebombs/field runes to prevent spawning of creatures in one of the Arena's has been fixed.
Precision slice will now properly apply resistance for the berserker
Fixed a bug where some guild owners couldn't also have their own house.
Soulhunter Backpack will now give +power.
Threat Meters of bosses will now also be displayed in the battle menu.
You can now exchange Reforged Mastercrafted Weapons with weapon exchange tokens. You will not be able to exchange the goldencrafted or mastercrafted due to the experience attached to the equipment.
Revenge Skull System Removed - It has been non-stop headache for our team, it seems half the community thinks it should behave one way, and half the community the other way, additionally, it constantly has new bugs being involved in it. We have simply removed the system as, to be honest, it really isn't the important.
Fix has been made to the Hemorage T2 Enchantment improperly applying 2x damage.
Armor Scaling has been removed from Greater Dungeons, making some bosses incredibly tanky (not only hp, but now armor for no reason).
Using firebombs/field runes to prevent spawning of creatures in one of the Arena's has been fixed.
Precision slice will now properly apply resistance for the berserker
Fixed a bug where some guild owners couldn't also have their own house.
Soulhunter Backpack will now give +power.
Threat Meters of bosses will now also be displayed in the battle menu.
52 New Houses
2 New Guild Halls
2 God's to choose from
Chaos or Order
And 29 Feats to Choose From
2 God's to choose from
Chaos or Order
And 29 Feats to Choose From
Patch 12.1.0 is almost here..
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