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[France][Custom 10.98] Revolution OT Starts 23rd October 19CEST • 12 Dungeons • NO P2W! • Custom Vocs & Spells

Server Website/AAC
https://revolutionot.com
Server Address
revolutionot.com
Server Port
7171
Client Protocol
10.98
It is otclient V8 - so has inbuilt bot in it.
 
Thank you all for the feedback!
Latest patch notes.

Code:
[Client]
Fixed a few tooltip errors.
Fixed the client freezing issue in pvp.
Updated Client for Tooltip error and a potential freeze/crash. (So make sure you restart your client)

[Server]
White Skull is now 5 minutes.
PZ is 15 seconds instead of 30 seconds.

[Spells]
Reduced CD on Death Daggers from 10 seconds to 4 seconds.
Sennen Garoshi has gotten a WELL Deserved buff.
Elemental Shiv has gotten a buff.
Graveyard Blast has gotten a buff.
A few spells has been disabled while being reworked to not freeze clients.
Inproper Justice spell scaling has been increased by alot.

[Map]
Added Protection Zone in Golden Viviporous stair.
World Boss Zones now has Non-PVP.
 
Code:
[Website]
Fix for reborn on Highscores page.

[Client]
Fixed stacking issue.
Updated Tooltips.
Passives has been enabled again.

[Server]
Kills to Red skull is 25 / Black 50.
Decreased the time for a frag to 2 hours.
Fishing monsters now drops gold.
Added 6 new Tasks (can be found in 400+ Door)
The level 400 Weapons Quest now gives Tamer weapons.
Max amount of items per tile is now 25.
Added non-pvp Zone in Innocence lobby room.
You can now use !exchange to convert 5x Dungeon Token into 1x of the next Tier.
Fishing Island is now non-pvp zone.
Attributes not registering has been fixed
Added Damaged Worker Golems south of the City.
Added Fist Skill to a few dungeon sets.
All events are temporarily disabled while working on some issues with them.

[Spells]
Squire damage has been fixed from World Breaker spell.
Stone wave has been buffed with damage and lowered CD to 2 sec instead of 6.
Ego Potentia sanguis word is now rage instead.
Disabled polymorph & tree of life spell for now.
Adjusted a few spells.
Utito Tempo should now grant Melee Skill.
Many spells has had their CDS adjusted.

Code:
Fixed damage formulas on alot of Scout Spells that was missing an important factor.
Added a new single target spell to Squires (Heavy Strike)
Added/Fixed Freezing Pulse for Acolytes a very strong AoE Spell.
Added a new spell Sudden Pulse for Apprentice's reborn 1.
Shield Slam's damage has been increased.
Galactical Stars CD has been reduced to 2 seconds, but is also reborn level 2 now instead of 1.
Quick Draw has been buffed so its not outperformed by Barrage.
Rain of Arrows Cooldown has been reduced to 2 seconds.
Cyclone was nerfed by 10% ish.
Ice lich & Void Reaper has been buffed.
Meatslicer has been fixed and you can now summon 2 of them.


[Server]
Attributes should now actually be working properly without having to relog.
Hopefully finally fixed the tile bug which makes invisible floor tiles.
You can now get chancing token from clear tokens.
Reborn Monsters has been reworked abit. Should now be worth actually hunting them.

[Map]
Reborn Area 2 Added.
2 New spawns.
 
Hey, ive been playing this server since it released.
it's very fun to play, has a few tweeks and things that needs to be fixed/balanced.. but i mean the server is coming out of beta with not much players testing hit... this is kind of normal i'm pretty sure the admin will do everything to make it happen and im very curious about where the server will go from now on >fixes > new shit <. im enjoying it. the admin listens if we say something and that pretty rare aswell.

hope to see u all on Revolution whoever is reading this.

Greetings,
Nealith
 
I've had a blast on this server the last couple of days.
It had a few bugs with dungeons and attributes not working correctly, but that was quickly resolved and is now working.
Awesomedudei (the owner) is very attentive to issues and appreciates any feedback, good or bad.
He pmed me earlier today because he knew that Scout (the vocation I'm playing) had some issues and asked me what I thought needed to change in order to improve the vocation. I've never in all my years experienced a more dedicated owner on an OT :)

However, I don't know how long the server is gonna last considering some players are getting close to max rebirth.. I don't know what the Ascension portal is, if it opens up anything new, but still.. Let's hope it lasts a while longer tho, because it's a great server!
 
spells should be reworked and vocations are unbalanced as fuck.
Archer spells are random... 150 spell hits higher than most of +150 spells and cant tank shit while wizard can tank twice as much and do x4 or even bigger damage.
Whats the point of distance skilling of archer if distance damage anyway stays 400 with 100 dist or 120...

Else server is great but vocations are random...
 
spells should be reworked and vocations are unbalanced as fuck.
Archer spells are random... 150 spell hits higher than most of +150 spells and cant tank shit while wizard can tank twice as much and do x4 or even bigger damage.
Whats the point of distance skilling of archer if distance damage anyway stays 400 with 100 dist or 120...

Else server is great but vocations are random...
Look into upgrading your gear bro and your damage wont remain like rl 🤣
 
Everyone who complains about their vocation before having at least maxed physical protection, physical damage/magic damage and skills on your EQ should reconsider and actually focus on some better equipment and enchants before judging the vocation. :p
 
After playing a few days I will say this..... Yes it is hands down a flippin very fun OT. The owner, as mentioned above, listens, speaks to you, very engaging to the people and all in all a pretty solid guy.

I dont really have anything bad to really say about this OT. The only thing I guess, is people hitting reborn 15 way to fast. The cavebot just ruins it in my opinion. You lose 2.5% exp everytime you rebirth, maybe should lose 5% each time, would slow down the process a bit more and make the server last longer. Pvp can use a bit of help xD, then again thats any server really, pvp is just never balanced anywhere. World bosses spawn a bit to frequently I think. People getting this gear which is a massive boost from other gears, all within the first 24hours was a bit to fast. 1 World boss a day would be more beneficial i think, Maybe next time dont launch world bosses for the first 72 hours. Atleast.

Other then that, server is awesome. Really fun to play. Will be waiting on the next release/season (I hope).. Will always give this server a go. Great job man!
 
Code:
[VOCATIONS]
Scouts & Tamers auto attack damage has been increased.
Archers auto attack damage has been increased.
Archers pvp damage was lowered abit too much and has been boosted.

[SERVER]
Added non-pvp zone to 5 sqm in Fishing island which i had missed.
Training Monks now has teleports inside of them.
Fixed Prince of Hell portal after he dies.
Added a Ghost Pet.
Fixed Pets Leveling.
Fixed a few map bugs.
Rainbow Outfit has been enabled again.
World Bosses has been fixed.
Mages should now be able to dual wield wands.

[PVP SYSTEM]
If your PVP Hand is Grey/Default it means your spells wont affect other players but you can still get pk'd.

If your PVP Hand is Red it means your spells will affect other players and you can also be pk'd.

f2tjmXV.png

We're back on Otservlist BABY!!!!!!!! :D
Xinn finally took time to check why the server got automatically banned.
To all doubters here is your proof there is no Spoofing going on <3

Code:
[Server]
The issue that was causing lagg spikes on the server had been solved 🥳.
Gesior helped me add alot of stuff for server performance tracking so we can easier detect whats wrong.
A new quest for item level 3500 in  Ascendancy hub has been added.
Reborn damage is now properly working :) And adds 5% Overall damage per reborn.
Balanced a few monsters abit.

[Spells]
Summons had abit too much resistances so it got halved.
Archers has gotten a new spell for reborn 3 'Arrow Dance'
Scouts spells got balanced abit.
Scouts damage overall was nerfed by 10%.
Scouts PvP damage was also nerfed by 20% on certain spells.
Grandmasters can no longer cast World Breaker combined with exori bomb or exori gran mas.
Arcane Barrage for Archmages has gotten its pvp damage fixed.

[Map]
Fixed a few map bugs like stairs not working.

@Gesior.pl Thank you so much for the help. ❤️
 
Last edited:
Got to say, this is a really fun server. I'm impressed. There were some minor issues and perhaps there still are in terms of some balance improvements but the dev team are constantly on top of things.

Lots of tweaks and adjustments are being made constantly to keep content engaging and as fair as possible. For once, there actually isn't any P2W.. Sure you can buy an early beginner set in the store for a few dollars but it only helps you in the beginning. You'll soon replace them with quest items and/or world boss loot.

There is nothing complicated about the upgrade system here either and it's fairly unique in terms of how the upgrades are applied and can be altered to get the best rolls.

To give you an idea of some of the upgrades you can have on equipment, see below: (Mine are probably terrible so don't judge :p)
Code:
14:50 You see mythic regalia of Seraph (Arm:10).
Item Level: 361
7% to be revived
5% to get 11% damage buff for 14 sec. on Kill
5% to get 12% Max HP buff for 14 sec. on Kill
15% more healing from all sources
Distance Fighting +8
Removed required Item Level to wear.
It weighs 19.10 oz.
Code:
14:51 You see a mythic sultan trousers +6 (Arm:29, distance fighting +5, critical hit chance +8%).
Item Level: 372
Physical Protection +6%
Max HP +1108
Elemental Protection +6%
20% to cast Terra Strike on Hit dealing 1-497 damage
20% to cast Energy Strike on Hit dealing 1-493 damage
Removed required Item Level to wear.
It weighs 86.00 oz.

If you want a simplistic but fun Evo to play - this for sure is it.

I would also say, if you can spare a few dollars, pound or euros, it would greatly help a project as deserving as this. As the store only really offers a few things, such as VIP or outfits, I feel like it probably gets fewer donations than some of the other projects here, and these devs are fully engaging and listening to their players to run a fun server, so if you can donate, it will go a long way, I'm sure.
 
Last edited:
Code:
[Host]
The server has now been moved to a Dedicated Gaming Server.(Specs below)
Intel i7-4790K (4c/8th) - 16GB DDR3 1333MHz - 120 GB SSD - AntiDDos Game Server.

[Client]
As the server moved host and also applied Cloudflare, you'll need to update your clients. Please check #information channel.

[Server]
Dungeon queue system has been fixed.
Readded Stamina Refiller & Potion of Manamully to Tokeria.
Fixed Special Key for the secret quest door.
Fixed an issue in upgrading system.
More performance issues has been adressed.
Acolyte's Passive "15 % chance to root an enemy on attack" has been temporarily disabled. (Might be reworked into something else)
2 handed weapons now count as double item level for item level quests etc. (Max item level is still 600)
Moltacious has been buffed.
Voldemort has been buffed.
Innocence has been buffed.
Azmodan has been buffed.
VIP Access Quest now properly displays 30 days vip medal instead of 90.
Fixed an issue with leveling rewards.
Max item level is now 600
Due to enchanting system hotfix, item level required to reach certain enchantment values was increased by 24 item levels (401 -> 425, 451 -> 475).
You should now actually be getting Stamina from standing in trainers.(1 normally and 2 with VIP)

[Spells]
Archmage summons CD has been reduced from 20 seconds to 2 seconds.
Scouts formula has been changed abit.
Fixed Rain of Arrows.
Buffed Quick Draw's damage generally but lowered pvp damage by 10%.
Grandmaster's World Breaker spell has been buffed slightly.
Infernal Blow's damage has been increased.
Acolyte's Deadly Flowers has gotten its CD increased from 6s to 7s(Duration 8s)
Tamers new summon has gotten a fix to apply its pvp damage.
Summons has been gotten balanced abit.
Some has gotten increased health and some increased damage or both.
Summons will now scale better with your stats.
Tamer's spells now scale abit higher.

[PVP]
In order to balance PVP i've decided to decrease PVP damage from most spells by quite alot so that instead of
people just going around and 1 shotting ppl you'll need either a friend or more.
I hope this helps the PVP Situation.

Code:
[Client]
Tooltips has gotten improved so update your clients people!

[Server]
Server save is now every 5th minute in order to prevent a rollback incase a crash were to happen.
This is temporary untill we've found what the issue is and resolved it.
Dual wielding rate has been lowered from 65% to 55%.
There is now a delay from purchasing items from NPCs. (2 seconds)
Reborn damage has finally been fixed.
Each reborn now gives you 5% extra HP & Mana (baseHP) Not your TOTAL from upgrades etc.

[Items]
Removed "All Protection" From everything but armors.
All Wands/Rods are now equippable by both Apprentice's & Acolyte's.
Adjusted the stats on Falconeer and Onyxian set.
The 2h Onyxian Greatsword has gotten its attack increased.

[Spells]
Archmage summons has had an overlook at and should now feel better.
Changed the look on the new Tamer summon.
Natures Seed now heals mana over time.(mana cost increased to 500)
Sudden Pulse should now use the animation twice as fast.
Sudden Pulse has gotten a rework.
Freezing Pulse has gotten the same rework as Sudden Pulse.
Galactical Stars has been reworked.
Acolyte's has gotten a new spell "Divine Warrior" at reborn 5.
Grandmasters has gotten a new spell "Death Cleave" at reborn 5.
Scouts has gotten a new spell "Garrote" at reborn 5.
World Breaker has gotten a small nerf.
Power Shot has been fixed.
Rain of Arrows has been nerfed.
Spirit Healers has been removed.
Removed Seed of Life.
Removed Vis Punch, Grand Vis Punch, Earth Punch & Grand Earth Punch.
Removed Rejuvenation Bomb.
Removed Polymorph.
Removed Envenom, Electify, Ignite & Crip.
Kamikaze minion has been removed.
Energy Mortar has been removed.
Avatar has been removed.
Light & Extreme Brightness has been removed.
Buff ML+2, Heal Party, Protect Party, Train Party & Fill Party has been removed.
Blinking Flash has been removed.
Cancel Invisibility has been removed(unused anyways)

[Website]
Wiki should be up and running again.

Code:
[Map]
A new quest for reborn 10+ has been added in the reborn area. (More to come)
7 new spawns in reborn 5+ area(entered through reborn 3 TP.)
Swapping out some outfits/mounts from the store for new ones.

[Server]
Added 1 new item to the store.
Max !stats is now 50.
Some glitches has been fixed.
Tooltips fixed update.
Server has gotten alot more stable so we're pushing server save to every 10th minute instead of every 5.
Fixed a door that needed a special key :)

[Spells]
You can no longer kill players inside PZ with void lightning & wrath of ashura.
Death Cleave should now do minimum 2 slashes and 1 extra per 40 MeleeSkill.

[Client]
Incase you haven't restarted your client in awhile, i highly suggest that you do so in order to apply latest client updates.

Code:
[Client]
The client has gotten an update and some fixes, Please update by either restarting your client or downloading from website/discord.

[Server]
Rotating some outfits in the store.
Voltage has been demoted of his position.
Fixed an unintentional thing with Music Box.
Health & Mana Leech has been completely removed from base stats. (Only obtainable from attributes now)
A potential fix for the manashield issues.

[Spells]
Assassins has gotten a new spell at level 135 (Black Lotus)
Tamers has gotten a new spell at reborn 5 (Savage Bites)
Archers has gotten a new spell at reborn 5 (Chain Blast)
Animal Stance should now properly work.
Garrote has gotten its damage increased as its a single target spell.
Summons has gotten increased pvp damage.


[Map]
Added a few layers of reborn 5 Hunt spots.
Increased the density in a few spawns.

Todays update brings.

Code:
[Server]
A new Quest in Ascended Quest Room.(Itemlevel 4000)
Added a new item to the store (Converts tokens into clear tokens)
Wands has gotten pvp damage applied to them.
Tweaked the upgrade system abit and fixed some bugs.
Added more items to the Roulette. 
Quest monsters and others has gotten its exp nerfed to represent 1/0.75 EXP/HP ratio.
The Special Key quest should now work (old keys wont sadly, but if you got one just PM)


[Spells]
Archmage & Seer summons got better scaling.
Seers has gotten a new spell at Reborn 5 (Earth Quake)
Divine Warrior for Seer has been removed after many complaints. (Might be readded later reworked).
Savage Bites should now properly scale with Fist Fighting.
Chain Blast for Archer will now work

[Map]
You should no longer be able to go out of quests & spawns with skull.

Hey, ive been playing this server since it released.
it's very fun to play, has a few tweeks and things that needs to be fixed/balanced.. but i mean the server is coming out of beta with not much players testing hit... this is kind of normal i'm pretty sure the admin will do everything to make it happen and im very curious about where the server will go from now on >fixes > new shit <. im enjoying it. the admin listens if we say something and that pretty rare aswell.

hope to see u all on Revolution whoever is reading this.

Greetings,
Nealith
And after you're done playing you ask for a 250$ Refund.
Claiming it to be unauthorized transaction 😂
Guess that say alot about you :)
 
And after you're done playing you ask for a 250$ Refund.
Claiming it to be unauthorized transaction 😂
Guess that say alot about you :)

Bro u shouldnt complain about chargebacks. U literaly sit on other servers discord and encourage players to chargeback XD
QsRQWLl.png
 
Bro u shouldnt complain about chargebacks. U literaly sit on other servers discord and encourage players to chargeback XD
QsRQWLl.png
You clearly don't understand english very well LOL
Encouraging? That's not at all what he's doing according to what you posted
 

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