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[France][Custom / 8.0] Kasteria RPG | ELOTH TEAM | 1 JUNE 18:00 CET

Server Website/AAC
https://kasteria.pl
Server Address
kasteria.pl
Server Port
7171
Client Protocol
8.0

Niebieski

kasteria.online
Premium User
Joined
Jan 29, 2010
Messages
644
Solutions
1
Reaction score
260
Location
Poland
We are extremely excited to announce the opening of Kasteria on 1st June at 18:00 CET. Over recent years we've carefully considered players feedback and worked endlessly to maintain our reputation as the best OT server available. Our last edition was met with over 2,200 players and we can't wait to welcome you to this incredible edition with more on what's new below.




Connection information:

Website: News - Kasteria (https://kasteria.pl)
Client: Custom modified 8.0 client.

Experience stages:

1720
82010
21309
31408
41507
51606
61705
71804
811003
1019992

Green Stamina (premium):

For a long time you were asking us to implement Green Stamina (premium) - we finally decided to meet your expectations and with the upcoming server release premium stamina will be implemented (2 hours) which gives you +40% extra experience.

Daily Bosses:

We have identified the need for in game content at all stages of the game and so we have developed 6 unique Daily Bosses! You can see below the different stages of difficulty;

Blaze the Havoc - Level requirement: 80+
Endless Frozen Eye - Level requirement: 100+
Eye of Destruction - Level requirement: 100+
Ophaniel the Undefeated - Level requirement: 130+
Ar'gazoth - Level requirement: 150+
Astaroth - Level requirement: 180+

There will be a dedicated locations where up to 5 players can enter and face a Boss with an opportunity to loot several prizes including our next huge update, Emblems. This feature enables you to kill up to 6 bosses (one from each difficulty) every 20 hours if your team is strong enough to defeat them all!

Emblems:

To further extend gameplay we have prepared a new system called The Forge. There will be three types of Emblems - Bronze, Silver and Gold. Each Emblem will give you the chance to upgrade a selected piece of equipment from +1 to +7.

Bronze Emblem - using a Bronze Emblem will enable you to upgrade from 0 to +3
Silver Emblem - using a Silver Emblem will enable you to upgrade from +3 to +5
Golden Emblem - using a Golden Emblem will enable you to upgrade from +5 to +7

To upgrade your selected equipment simply use your Emblem on the item.

Each Emblem can be used once giving you a maximum of +1 each time. You must keep your fingers crossed when using your Emblems at The Forge as sometimes your Emblem will fail to upgrade your equipment and as a result your item can be downgraded by 1! But don't worry, you will never lose your selected equipment. If you wish to give your item some extra protection you can find a Downgrade Protector from the in game store - this only protects you for 5 Forge attempts!

In addition to increasing equipment statistics, each item on level +7 gives +4% extra damage from spells!

You will also be able to convert your Bronze Emblems to Silver Emblem and Silver to Gold using The Forge Machine that will be located in +1 Thais Temple. Simply use the machine and add 3 of the same type of Emblem and click the Forge button.

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This system has been expertly calculated and we can ensure maximum balance to your gameplay meaning absolutely no overpowered new custom items but a brilliantly manufactured upgrade system. The team have submitted hundreds of hours testing and we have refined this precise new feature to perfection.

Daily Events:

We have decided to diversify game by adding in-game automatic events that will appear on specified days. You will be able to view which events are happening each day using our special in-game Events Calendar.

List of events and their descriptions:

Meteor Rain Event - the aim of this event is to dodge the Meteors as they fall from the sky! You have 0.5 seconds to get out from a square on which a meteor is landing.

Drunk Race Event - you will be uncontrollably drunk! If you thought a Djinn spell was bad wait till you enter this event! The fastest 3 people will receive rewards!

Football Event - This amazing new event is a tournament of elimination! You will be placed in teams of 4 and the winner will move on to the next round! You can also pick your team of 4 to enter the tournament simply by being in a party of 4 right before the event begins! If your team is not ready don't worry, you can pick your team in the waiting room!

Team Battle Event - Many peoples favourite, a good old Red Team vs Blue Team Deathmatch! You will not receive reward tokens from this event but as always every player will receive a temporary XP boost.

Throwing Egg Event - in this event you have to aim and shoot an egg on a player using a unique spell 'exevo pascha' (just like the spell Exevo Gran vis Lux in a straight line). The top 3 players with the most hits will receive rewards!

From each event if you are a winner you are getting Event Tokens that may be exchanged with Aeron Blevins for several prizes - including outfit and mount which is obtainable only for Event Tokens!

Custom Features:

Since the last server start, we have been working a lot on improving the gameplay and we have added several features, which we would love to describe here;

Auto Loot - Once you have set up your loot containers, all items that you loot via the fast loot feature are going to be automatically sorted into these loot containers. Items that belong to unassigned categories are going to be sent to the default container. Please get in mind, that only premium account players are able to setup their containers, free account players are still able to use Fast Looting feature, however all loot is going to be moved to the default container regardless of their settings.

Activities Tracker - It's a built-in client widget which tells you how long you have to wait until you may repeat several activities such as challenge Daily bosses, Warzone bosses and additionally: if you can do Dungeon, use Death redemption or how many Downgrade Item protections you have left.

Task Manager - you will no longer need to walk to specified NPC to take a task. You will be able to begin a task by a specially created module (you have to be in PZ zone). Also, you will be able to choose the amount of monsters to be killed between 1 and 1000, while 1000 is maximum amount you may do in total - that means you may take for example 10x 100 monster count or just 1x 1000.

Custom Monsters Balance - we have been receiving a lot of feedback that some of our custom monsters we made are not balanced as well as the original ones. We took a more in depth look at them (just to be sure, this is hours and hours of testing!) and did some changes to make these more balanced.

There are also optional features on our server that you may turn on or off depending on your preferences at any time;

Shaders - A well known feature being activated whilst having at least 4 items upgraded to level +7. As we have seen a positive reception we decided to add few more Shaders so you may look even more phenomenal. However, we have opted out to grant Shaders for +7 items and currently, these are obtainable only from our Game Store. Please get in mind that some of the older GPUs may not handle some Shaders, so these may be not visible. However, we are aware that there are also players who don't like changes such as this - for these players, we have added a special option to the Game client which will let them turn off visibility of Shaders. If you wish to disable this feature go to Options and uncheck position Display player shaders.

Auras - it's cosmetic accessory for your outfit which may make your characters to stand out even more. Same as Shaders, you may turn off visibility of it by special option in our Game client. If you wish to disable this feature go to Options and uncheck position Display player auras.

Spells Emote - it's a feature that allows you to display spell texts as Emote text, so you won't have spam on your game client anymore we have been receiving a lot of feedback to add such feature, so there you go. If you wish to disable this feature go to Options and uncheck position Display emote spells.

Don't worry, these features can be hidden! We understand some of our players or perhaps the old school community may not like these new graphic features. So that everyone can continue to enjoy our optimized server please check the steps above which give you the option to remove the display of the Optional Features.

At the beginning players are always hard competing to get the best possible start so we have some exciting opportunities to grant a few lucky winners with some prizes. We have prepared several competitions including a Facebook Contest from which you can win premium points packages and use them in our in-game store.

We would also like to invite you to our discord server Discord - A New Way to Chat with Friends & Communities (https://discord.gg/GCQRhZN), where you can talk with the entire support, propose your changes, conduct discussions and look for companions to play together!

Prepare yourselves, the new world Clarity is coming.
 
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There is even more that Niebieski wrote. There is enough content for months of fun. New boss items, new respawn and quests! After all, they are Warzones for magic characters too!
 

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Can you balance custom monsters please?
Example: Info - Monsters - View - Kasteria (https://kasteria.pl/info/monsters/view/campfire%20elemental) and Info - Monsters - View - Kasteria (https://kasteria.pl/info/monsters/view/ghostly%20elemental)

Both of these custom monsters have 1.1k hp and give 1.3k exp and their Average NPC loot value per kill: 860 gp

This is insanely overpowered, for comparison a Giant Spider has 1.3k hp and gives 900 exp and 268 gp average.
A Hydra has 2.2k HP and gives 2.1k exp and 766 gp average.

So these custom monsters are insanely OP because they have amazing exp/hp ratio, loot better than monsters that have 2x their hp etc

Similar story with venom dragon, it's a 3.6k hp mob with 2728gp average loot which is more than triple the loot of a frost drag or dragon lord at only double the hp. Not only it's amazing exp but it's also the best profit, a well balanced monster should have good loot and low exp or bad loot and high exp, not high exp and high loot.


Also regarding the emblem system: How do we obtain the emblems and do they also increase healing power?
 
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Can you balance custom monsters please?
Example: Info - Monsters - View - Kasteria (https://kasteria.pl/info/monsters/view/campfire%20elemental) and Info - Monsters - View - Kasteria (https://kasteria.pl/info/monsters/view/ghostly%20elemental)

Both of these custom monsters have 1.1k hp and give 1.3k exp and their Average NPC loot value per kill: 860 gp

This is insanely overpowered, for comparison a Giant Spider has 1.3k hp and gives 900 exp and 268 gp average.
A Hydra has 2.2k HP and gives 2.1k exp and 766 gp average.

So these custom monsters are insanely OP because they have amazing exp/hp ratio, loot better than monsters that have 2x their hp etc

Similar story with venom dragon, it's a 3.6k hp mob with 2728gp average loot which is more than triple the loot of a frost drag or dragon lord at only double the hp. Not only it's amazing exp but it's also the best profit, a well balanced monster should have good loot and low exp or bad loot and high exp, not high exp and high loot.


Also regarding the emblem system: How do we obtain the emblems and do they also increase healing power?
Buddy, you are forgetting about physical damage resistance, which is probably 90%. Additionally, how much the monsters gives you experience depends on how many on respawn they are, whether they are task on them, and how strong its damage is. The loot value artificially increases the FIghting Spirit, which you cannot sell for 40k. Best regards
 
legendery server owner paid warteams to play here this time so maybe it can be online for more than 2 days
 
Long time since i played Tibia, waiting for this server. Just maybe delete all this emblems and some other game broking stuff. Good voc balance+decent map is enough.
 
No its not, this rpg shits holding randoms and economy on server. They have to do something all the time cuz if they reach everything they slowly quiting . For war teams it changes nothing. For me its good move to try extend life of server
 
Btw are there some custom maps? Or it will be basic 8.0? Got enough of Tibia with XXXX places. Nothing against some extra rot spawns or something, but enough of gfb/wave exp places like rl tibia did xD
 
Btw are there some custom maps? Or it will be basic 8.0? Got enough of Tibia with XXXX places. Nothing against some extra rot spawns or something, but enough of gfb/wave exp places like rl tibia did xD
there are a lot of custom orshabaal rl tibia-esque places and unbalanced custom creatures with op loot so yeah its going to be mostly teamhunt wave spam
 
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