@up: Nope.
You need to have talent to map something like this. Too bad I don't have that talent.
I used to like you one otfans, now your pure troll.
@map: Quite frankly, it's terrible. It's not one or 2 things either, it's everything. The presentation of the tp rooms were just bad, the road type was a poor choice, you have at least 12 of the same tree type within 1-2 in-game screens next to the dp, The vines on the wall were completely over used (they are supposed to be additives to give it texture, not an actual wall type). Theres multiple waterfalls just rolling down the side of a wall into a pond that would obviously over flow if there was even the slightest bit of rain, your dp entrance is fking enormous, I have no clue what the purpose of the coffin stairs in the middle of a temple is all about because they look completely out of place and no one would ever build a place and use coffins with a false bottom as a set of stairs for ANYTHING but some secret entrance.
Your trainer area is wide open for pkers, I don't understand why slimes would even exist on this map when theres trainers unless MAYBE a swamp, it's obvious you just took a square brush an made walk ways with it instead of shaping them properly, even if you explained it to me I don't believe I could comprehend the purpose of picture 5 it's obviously a trainer area but whats up with the stupid little garden and what ever that little spiff of land on the left side is shouldn't have existed, as for picture 3, I have no clue what its bloody purpose is...I couldn't even take a guess at it.
I could probably go on for about another 30 minutes explaining why you should print the map out just so I can burn it, but I feel as though I've given enough for you to think about. Side note, the only people who would play that map for more than 15 minute would have horrifyingly low standards.