function doPlayerAddLevel(cid, amount)
local newExp = 0
local currentLevel = getPlayerLevel(cid)
if(amount > 0) then
newExp = getExperienceForLevel(currentLevel + amount) - getExperienceForLevel(currentLevel)
else
newExp = getExperienceForLevel(currentLevel) - getExperienceForLevel(currentLevel + amount)
end
return doPlayerAddExp(cid, newExp)
end