viking
Member
- Joined
- Aug 20, 2015
- Messages
- 323
- Reaction score
- 22
I have the pick.lua
But The pick dont open holes and I tested this:
This open holes but Doenst work on some quests, like quest fenrock
Code:
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
return onUsePick(player, item, fromPosition, target, toPosition, isHotkey)
end
But The pick dont open holes and I tested this:
Code:
function onUse(cid, item, fromPosition, itemEx, toPosition)
if((itemEx.uid <= 65535 or itemEx.actionid > 0) and isInArray({354, 355}, itemEx.itemid)) then
doTransformItem(itemEx.uid, 392)
doDecayItem(itemEx.uid)
doSendMagicEffect(toPosition, CONST_ME_POFF)
return true
end
if(itemEx.itemid == 7200) then
doTransformItem(itemEx.uid, 7236)
doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT)
return true
end
if(itemEx.itemid == 468) then
doTransformItem(itemEx.uid, 469)
doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT)
return true
end
if(itemEx.itemid == 481) then
doTransformItem(itemEx.uid, 482)
doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT)
return true
end
if(itemEx.itemid == 483) then
doTransformItem(itemEx.uid, 484)
doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT)
return true
end
if(itemEx.itemid == 7932) then
doTransformItem(itemEx.uid, 7933)
doSendMagicEffect(toPosition, CONST_ME_BLOCKHIT)
return true
end
if(itemEx.actionid == 50090) then
local tmp = getThingPos(cid)
doTeleportThing(cid, {x=32566, y=31338, z=10})
doSendMagicEffect(tmp, CONST_ME_TELEPORT)
doSendMagicEffect({x=32566, y=31338, z=10}, CONST_ME_TELEPORT)
return onUsePick(player, item, fromPosition, target, toPosition, isHotkey)
end
return false
end
This open holes but Doenst work on some quests, like quest fenrock