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C++ GDB LOG error (addMana)?

roriscrave

Advanced OT User
Joined
Dec 7, 2011
Messages
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server crash and i use bt full, here the log:

(gdb) bt full
#0 0x000000000054bb5d in Player::blockHit(Creature*, CombatType_t, int&, bool, bool, bool) ()
No symbol table info available.
#1 0x000000000047b115 in Game::combatChangeMana(Creature*, Creature*, int) ()
No symbol table info available.
#2 0x00000000004ed187 in LuaInterface::luaDoCreatureAddMana(lua_State*) ()
No symbol table info available.
#3 0x00007ffff7bb8f78 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#4 0x00007ffff7bc36af in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#5 0x00007ffff7bb93cd in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#6 0x00007ffff7bb86eb in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#7 0x00007ffff7bb955a in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#8 0x00007ffff7bb534d in lua_pcall ()
from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#9 0x00000000004dd35a in LuaInterface::callFunction(unsigned int) ()
No symbol table info available.
#10 0x0000000000597cb4 in InstantSpell::executeCastSpell(Creature*, LuaVariant c---Type <return> to continue, or q <return> to quit---
 
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