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C++ GDB LOG error (blockHit)?

roriscrave

Advanced OT User
Joined
Dec 7, 2011
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when server crashed, i use bt full, and get this log
0x000000000054bb5d in Player::blockHit(Creature*, CombatType_t, int&, bool, bool, bool) ()
(gdb) bt full
#0 0x000000000054bb5d in Player::blockHit(Creature*, CombatType_t, int&, bool, bool, bool) ()
No symbol table info available.
#1 0x000000000047aa96 in Game::combatBlockHit(CombatType_t, Creature*, Creature*, int&, bool, bool) ()
No symbol table info available.
#2 0x0000000000435cd2 in Combat::CombatHealthFunc(Creature*, Creature*, CombatParams const&, void*) ()
No symbol table info available.
#3 0x0000000000437dfb in Combat::doCombatHealth(Creature*, Creature*, int, int, CombatParams const&) ()
No symbol table info available.
#4 0x0000000000438494 in Combat::doCombat(Creature*, Creature*) const ()
No symbol table info available.
#5 0x00000000004eddcf in LuaInterface::luaDoCombat(lua_State*) ()
No symbol table info available.
#6 0x00007ffff7bb8f78 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#7 0x00007ffff7bc3619 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#8 0x00007ffff7bb93cd in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
No symbol table info available.
#9 0x00007ffff7bb86eb in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0
---Type <return> to continue, or q <return> to quit---
 
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