PHP:
earth elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="earth elemental" nameDescription="a earth elemental" race="undead" experience="450" species="earth" speed="330" manacost="0">
<health now="650" max="650"/>
<look type="301" corpse="8933"/>
<targetchange interval="20000" chance="50"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="80"/>
<flag targetdistance="1"/>
<flag runonhealth="50"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="40" attack="30"/>
<attack name="earth" interval="1893" chance="11" range="7" min="-72" max="-105">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="physical" interval="2139" chance="13" range="7" radius="2" min="0" max="-100">
<attribute key="shootEffect" value="largerock"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="poisoncondition" interval="1629" chance="12" length="7" spread="0" min="-200" max="-260">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="poisoncondition" interval="1803" chance="12" radius="7" target="0" min="-100" max="-140">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="speed" interval="1965" chance="20" range="7" speedchange="-450" duration="4000">
<attribute key="areaEffect" value="smallplants"/>
<attribute key="shootEffect" value="earth"/>
</attack>
</attacks>
<defenses armor="30" defense="30">
<defense name="healing" interval="1271" chance="12" min="-60" max="-110">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element deathPercent="40"/>
<element icePercent="85"/>
<element physicalPercent="30"/>
<element holyPercent="50"/>
<element firePercent="-25"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity earth="1"/>
<immunity energy="1"/>
</immunities>
<loot>
<item id="2148" countmax="86" chance1="60000"/> --gold
<item id="2148" countmax="44" chance1="70000"/> --gold
<item id="7850" countmax="30" chance1="26130"/> -- Earth Arrow
<item id="1294" countmax="10" chance1="49350"/> -- Small Stones
<item id="2260" chance1="9450"/> --blank rune
<item id="9808" chance1="4950"/> --common rusty armor
<item id="11216" chance1="20000"/> --lump of earth
<item id="1987" chance1="100000"> --bag
<inside>
<item id="9970" chance1="350"/> --small topaz
<item id="7589" chance1="2300"/> --smp
</inside>
</item>
</loot>
</monster>
PHP:
massive earth elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="massive earth elemental" nameDescription="a Massive earth elemental" race="undead" experience="850" species="earth" speed="290" manacost="0">
<health now="1330" max="1330"/>
<look type="285" corpse="8933"/>
<targetchange interval="20000" chance="50"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="80"/>
<flag targetdistance="1"/>
<flag runonhealth="90"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="45" attack="30"/>
<attack name="earth" interval="1893" chance="11" range="7" min="-99" max="-145">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="physical" interval="2139" chance="13" range="7" radius="2" min="-95" max="-169">
<attribute key="shootEffect" value="largerock"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="poisoncondition" interval="1629" chance="12" length="7" spread="0" min="-320" max="-320">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="poisoncondition" interval="1803" chance="12" radius="7" target="0" min="-200" max="-200">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="speed" interval="1965" chance="20" range="7" speedchange="-450" duration="4000">
<attribute key="areaEffect" value="smallplants"/>
<attribute key="shootEffect" value="earth"/>
</attack>
</attacks>
<defenses armor="50" defense="50"/>
<elements>
<element deathPercent="45"/>
<element energyPercent="90"/>
<element physicalPercent="25"/>
<element holyPercent="50"/>
<element firePercent="-15"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity earth="1"/>
<immunity ice="1"/>
</immunities>
<loot>
<item id="2148" countmax="86" chance1="60000"/> --gold
<item id="2148" countmax="74" chance1="70000"/> --gold
<item id="2145" countmax="2" chance1="5500"/> --small diamond
<item id="1294" countmax="10" chance1="49350"/> -- Small Stones
<item id="2213" chance1="920"/> --dwarven ring
<item id="9809" chance1="4590"/> --semi rare rusty armor
<item id="2463" chance1="3850"/> --plate armor
<item id="11216" chance1="38530"/> --lump of earth
<item id="1987" chance1="100000"> --bag
<inside>
<item id="2148" countmax="47" chance1="40000"/> --gold
<item id="9970" countmax="2" chance1="11010"/> --small topaz
<item id="7887" chance1="920"/> --terra amulet
<item id="7387" chance1="295"/> --diamond sceptre
<item id="2197" chance1="630"/> --ssa
<item id="2200" chance1="4590"/> --protection amulet
</inside>
</item>
</loot>
</monster>
PHP:
muddy earth elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="muddy earth elemental" nameDescription="a muddy earth elemental" race="undead" experience="450" species="earth" speed="260" manacost="0">
<health now="650" max="650"/>
<look type="301" corpse="8933"/>
<targetchange interval="20000" chance="50"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="80"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="1"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="40"/>
<attack name="earth" interval="1893" chance="11" range="7" min="-70" max="-110">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="physical" interval="2139" chance="13" range="7" radius="2" min="0" max="-180">
<attribute key="shootEffect" value="largerock"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="poisoncondition" interval="1629" chance="12" length="7" spread="0" min="-520" max="-520">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="poisoncondition" interval="1803" chance="12" radius="7" target="0" min="-100" max="-140">
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="speed" interval="1965" chance="20" range="7" speedchange="-450" duration="4000">
<attribute key="areaEffect" value="smallplants"/>
<attribute key="shootEffect" value="earth"/>
</attack>
</attacks>
<defenses armor="35" defense="35">
<defense name="healing" interval="1271" chance="6" min="-80" max="-120">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element deathPercent="40"/>
<element icePercent="20"/>
<element physicalPercent="35"/>
<element energyPercent="85"/>
<element firePercent="-15"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity earth="1"/>
<immunity holy="1"/>
</immunities>
<loot>
<item id="2148" countmax="86" chance1="60000"/> --gold
<item id="2148" countmax="42" chance1="50000"/> --gold
<item id="11216" chance1="20720"/> --lump of earth
<item id="2245" chance1="22370"/> --twigs
<item id="1987" chance1="100000"> --bag
<inside>
<item id="8298" chance="3620"/> -- Natural Soil
<item id="1294" countmax="5" chance1="49350"/> -- Small Stones
</inside>
</item>
</loot>
</monster>
PHP:
jagged earth elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="jagged earth elemental" nameDescription="a jagged earth elemental" race="undead" experience="1300" species="earth" speed="280" manacost="0">
<health now="1500" max="1500"/>
<look type="285" corpse="8933"/>
<targetchange interval="20000" chance="50"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag staticattack="80"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="50"/>
<attack name="earth" interval="2000" chance="20" range="7" min="0" max="-200">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="physical" interval="2000" chance="20" range="7" radius="2" min="-100" max="-250">
<attribute key="shootEffect" value="largerock"/>
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="poisoncondition" interval="1629" chance="12" length="7" spread="0" min="-200" max="-320">
<attribute key="areaEffect" value="bigplants"/>
</attack>
<attack name="speed" interval="1965" chance="20" range="7" speedchange="-450" duration="4000">
<attribute key="areaEffect" value="smallplants"/>
<attribute key="shootEffect" value="earth"/>
</attack>
</attacks>
<defenses armor="45" defense="45">
<defense name="healing" interval="1271" chance="6" min="-80" max="-140">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element deathPercent="45"/>
<element icePercent="20"/>
<element energyPercent="85"/>
<element physicalPercent="45"/>
<element firePercent="-15"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity earth="1"/>
<immunity holy="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="STOMP STOMP"/>
</voices>
<loot>
<item id="2148" countmax="96" chance1="60000"/> --gold
<item id="2148" countmax="66" chance1="50000"/> --gold
<item id="1294" countmax="10" chance1="49350"/> -- Small Stones
<item id="11216" chance1="51880"/> --lump of earth
<item id="2245" chance1="18750"/> --twigs
<item id="5880" chance="1940"/> -- Iron Ore
<item id="1987" chance1="100000"> --bag
<inside>
<item id="7732" chance1="2420"/> --seeds
<item id="8298" chance="8750"/> -- Natural Soil
<item id="2149" countmax="2" chance1="5630"/> -- Small Emeralds
</inside>
</item>
</loot>
</monster>
Muddy Earth Elemental
Massive Earth Elemental
Jagged Earth Elemental
Last edited: