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Monster Geo-elementals.

Oskar1121

Excellent OT User
Joined
Jul 15, 2009
Messages
638
Reaction score
552
Location
Poland
PHP:
earth elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="earth elemental" nameDescription="a earth elemental" race="undead" experience="450" species="earth" speed="330" manacost="0">
    <health now="650" max="650"/>
    <look type="301" corpse="8933"/>
    <targetchange interval="20000" chance="50"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="80"/>
      <flag targetdistance="1"/>
      <flag runonhealth="50"/>
    </flags>
    <attacks>
         <attack name="melee" interval="2000" skill="40" attack="30"/>
	<attack name="earth" interval="1893" chance="11" range="7" min="-72" max="-105">
		<attribute key="shootEffect" value="earth"/>
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="physical" interval="2139" chance="13" range="7" radius="2" min="0" max="-100">
		<attribute key="shootEffect" value="largerock"/>
		<attribute key="areaEffect" value="poff"/>
	</attack>
	<attack name="poisoncondition" interval="1629" chance="12" length="7" spread="0" min="-200" max="-260">
		<attribute key="areaEffect" value="bigplants"/>
	</attack>
	<attack name="poisoncondition" interval="1803" chance="12" radius="7" target="0" min="-100" max="-140">
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="speed" interval="1965" chance="20" range="7" speedchange="-450" duration="4000">
		<attribute key="areaEffect" value="smallplants"/>
		<attribute key="shootEffect" value="earth"/>
	</attack>
    </attacks>
    <defenses armor="30" defense="30">
	<defense name="healing" interval="1271" chance="12" min="-60" max="-110">
		<attribute key="areaEffect" value="blueshimmer"/>
	</defense>
	</defenses>
    <elements>
     <element deathPercent="40"/>
     <element icePercent="85"/>
     <element physicalPercent="30"/>
     <element holyPercent="50"/>
     <element firePercent="-25"/>
    </elements>
    <immunities>
      <immunity paralyze="1"/>
      <immunity invisible="1"/>
      <immunity earth="1"/>
      <immunity energy="1"/>
    </immunities>
    <loot>
      <item id="2148" countmax="86" chance1="60000"/> --gold
	  <item id="2148" countmax="44" chance1="70000"/> --gold
      <item id="7850" countmax="30" chance1="26130"/> -- Earth Arrow
      <item id="1294" countmax="10" chance1="49350"/> -- Small Stones
	  <item id="2260" chance1="9450"/> --blank rune
	  <item id="9808" chance1="4950"/> --common rusty armor
	  <item id="11216" chance1="20000"/> --lump of earth
	  <item id="1987" chance1="100000"> --bag
		<inside>
		<item id="9970" chance1="350"/> --small topaz
		<item id="7589" chance1="2300"/> --smp
		</inside>
	</item>
    </loot>
  </monster>
PHP:
massive earth elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="massive earth elemental" nameDescription="a Massive earth elemental" race="undead" experience="850" species="earth" speed="290" manacost="0">
    <health now="1330" max="1330"/>
    <look type="285" corpse="8933"/>
    <targetchange interval="20000" chance="50"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="80"/>
      <flag targetdistance="1"/>
      <flag runonhealth="90"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="45" attack="30"/>
	<attack name="earth" interval="1893" chance="11" range="7" min="-99" max="-145">
		<attribute key="shootEffect" value="earth"/>
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="physical" interval="2139" chance="13" range="7" radius="2" min="-95" max="-169">
		<attribute key="shootEffect" value="largerock"/>
		<attribute key="areaEffect" value="poff"/>
	</attack>
	<attack name="poisoncondition" interval="1629" chance="12" length="7" spread="0" min="-320" max="-320">
		<attribute key="areaEffect" value="bigplants"/>
	</attack>
	<attack name="poisoncondition" interval="1803" chance="12" radius="7" target="0" min="-200" max="-200">
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="speed" interval="1965" chance="20" range="7" speedchange="-450" duration="4000">
		<attribute key="areaEffect" value="smallplants"/>
		<attribute key="shootEffect" value="earth"/>
	</attack>
    </attacks>
    <defenses armor="50" defense="50"/>
    <elements>
     <element deathPercent="45"/>
     <element energyPercent="90"/>
     <element physicalPercent="25"/>
     <element holyPercent="50"/>
     <element firePercent="-15"/>
    </elements>
    <immunities>
      <immunity paralyze="1"/>
      <immunity invisible="1"/>
      <immunity earth="1"/>
      <immunity ice="1"/>
    </immunities>
<loot>
		<item id="2148" countmax="86" chance1="60000"/> --gold
		<item id="2148" countmax="74" chance1="70000"/> --gold
		<item id="2145" countmax="2" chance1="5500"/> --small diamond
		<item id="1294" countmax="10" chance1="49350"/> -- Small Stones
		<item id="2213" chance1="920"/> --dwarven ring
		<item id="9809" chance1="4590"/> --semi rare rusty armor
		<item id="2463" chance1="3850"/> --plate armor
		<item id="11216" chance1="38530"/> --lump of earth
		<item id="1987" chance1="100000"> --bag
			<inside>
				<item id="2148" countmax="47" chance1="40000"/> --gold
				<item id="9970" countmax="2" chance1="11010"/> --small topaz
				<item id="7887" chance1="920"/> --terra amulet
				<item id="7387" chance1="295"/> --diamond sceptre
				<item id="2197" chance1="630"/> --ssa
				<item id="2200" chance1="4590"/> --protection amulet
			</inside>
	</item>
    </loot>
  </monster>
PHP:
muddy earth elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="muddy earth elemental" nameDescription="a muddy earth elemental" race="undead" experience="450" species="earth" speed="260" manacost="0">
    <health now="650" max="650"/>
    <look type="301" corpse="8933"/>
    <targetchange interval="20000" chance="50"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="80"/>
      <flag lightlevel="0"/>
      <flag lightcolor="0"/>
      <flag targetdistance="1"/>
      <flag runonhealth="1"/>
    </flags>
    <attacks>
         <attack name="melee" interval="2000" skill="50" attack="40"/>
	<attack name="earth" interval="1893" chance="11" range="7" min="-70" max="-110">
		<attribute key="shootEffect" value="earth"/>
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="physical" interval="2139" chance="13" range="7" radius="2" min="0" max="-180">
		<attribute key="shootEffect" value="largerock"/>
		<attribute key="areaEffect" value="poff"/>
	</attack>
	<attack name="poisoncondition" interval="1629" chance="12" length="7" spread="0" min="-520" max="-520">
		<attribute key="areaEffect" value="bigplants"/>
	</attack>
	<attack name="poisoncondition" interval="1803" chance="12" radius="7" target="0" min="-100" max="-140">
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="speed" interval="1965" chance="20" range="7" speedchange="-450" duration="4000">
		<attribute key="areaEffect" value="smallplants"/>
		<attribute key="shootEffect" value="earth"/>
	</attack>
    </attacks>
    <defenses armor="35" defense="35">
	<defense name="healing" interval="1271" chance="6" min="-80" max="-120">
		<attribute key="areaEffect" value="blueshimmer"/>
	</defense>
	</defenses>
    <elements>
     <element deathPercent="40"/>
     <element icePercent="20"/>
     <element physicalPercent="35"/>
     <element energyPercent="85"/>
     <element firePercent="-15"/>
    </elements>
    <immunities>
      <immunity paralyze="1"/>
      <immunity invisible="1"/>
      <immunity earth="1"/>
	  <immunity holy="1"/>
    </immunities>
    <loot>
      <item id="2148" countmax="86" chance1="60000"/> --gold
	  <item id="2148" countmax="42" chance1="50000"/> --gold
	  <item id="11216" chance1="20720"/> --lump of earth
	  <item id="2245" chance1="22370"/> --twigs
	  <item id="1987" chance1="100000"> --bag
	  <inside>
		<item id="8298" chance="3620"/> -- Natural Soil
		<item id="1294" countmax="5" chance1="49350"/> -- Small Stones
	  </inside>
	  </item>
    </loot>
  </monster>
PHP:
jagged earth elemental.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
  <monster name="jagged earth elemental" nameDescription="a jagged earth elemental" race="undead" experience="1300" species="earth" speed="280" manacost="0">
    <health now="1500" max="1500"/>
    <look type="285" corpse="8933"/>
    <targetchange interval="20000" chance="50"/>
    <strategy attack="100" defense="0"/>
    <flags>
      <flag summonable="0"/>
      <flag attackable="1"/>
      <flag hostile="1"/>
      <flag illusionable="0"/>
      <flag convinceable="0"/>
      <flag pushable="0"/>
      <flag canpushitems="1"/>
      <flag staticattack="80"/>
      <flag targetdistance="1"/>
      <flag runonhealth="0"/>
    </flags>
    <attacks>
         	<attack name="melee" interval="2000" skill="70" attack="50"/>
	<attack name="earth" interval="2000" chance="20" range="7" min="0" max="-200">
		<attribute key="shootEffect" value="earth"/>
		<attribute key="areaEffect" value="poison"/>
	</attack>
	<attack name="physical" interval="2000" chance="20" range="7" radius="2" min="-100" max="-250">
		<attribute key="shootEffect" value="largerock"/>
		<attribute key="areaEffect" value="poff"/>
	</attack>
	<attack name="poisoncondition" interval="1629" chance="12" length="7" spread="0" min="-200" max="-320">
		<attribute key="areaEffect" value="bigplants"/>
	</attack>
	<attack name="speed" interval="1965" chance="20" range="7" speedchange="-450" duration="4000">
		<attribute key="areaEffect" value="smallplants"/>
		<attribute key="shootEffect" value="earth"/>
	</attack>
    </attacks>
    <defenses armor="45" defense="45">
	<defense name="healing" interval="1271" chance="6" min="-80" max="-140">
		<attribute key="areaEffect" value="blueshimmer"/>
	</defense>
	</defenses>
    <elements>
     <element deathPercent="45"/>
     <element icePercent="20"/>
     <element energyPercent="85"/>
	 <element physicalPercent="45"/>
     <element firePercent="-15"/>
    </elements>
    <immunities>
      <immunity paralyze="1"/>
      <immunity invisible="1"/>
      <immunity earth="1"/>
	  <immunity holy="1"/>
    </immunities>
	<voices interval="5000" chance="10">
    <voice sentence="STOMP STOMP"/>
  </voices>
    <loot>
      <item id="2148" countmax="96" chance1="60000"/> --gold
	  <item id="2148" countmax="66" chance1="50000"/> --gold
	  <item id="1294" countmax="10" chance1="49350"/> -- Small Stones
	  <item id="11216" chance1="51880"/> --lump of earth
	  <item id="2245" chance1="18750"/> --twigs
	  <item id="5880" chance="1940"/> -- Iron Ore
	  <item id="1987" chance1="100000"> --bag
		<inside>
			<item id="7732" chance1="2420"/> --seeds
			<item id="8298" chance="8750"/> -- Natural Soil
			<item id="2149" countmax="2" chance1="5630"/> -- Small Emeralds
		</inside>
		</item>
	</loot>
  </monster>
Earth Elemental
Muddy_Earth_Elemental.gif

Muddy Earth Elemental
Muddy_Earth_Elemental.gif

Massive Earth Elemental
Jagged_Earth_Elemental.gif

Jagged Earth Elemental
Jagged_Earth_Elemental.gif
 
Last edited:
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