Since launch about five months ago, Valantis has received continuous weekly updates focused on expanding progression, improving gameplay, introducing new systems, fixing bugs, and refining the overall experience while staying true to the classic 7.4 feeling.
What began as a custom 7.4 server has evolved significantly through active development, with major additions including professions, tasks, outfit progression, quality-of-life improvements, client features, website upgrades, and hundreds of fixes across the game, client, and website.
The goal has never been to simply launch and maintain a short-lived "fast food" server, but to continuously build upon the foundation of classic Tibia while preserving its nostalgic atmosphere and rewarding long-term progression.
Below is a brief summary of the major additions, improvements, and system updates implemented during the first five months of Valantis. For a complete overview of all updates and patch notes, visit our website or join our Discord community.
New Systems & Features
- Added Task System rewarding Bestiary Points, shared with Elite Creatures.
- Added Mining Skill.
- Added Farming Skill.
- Added Skinning Skill.
- Added online/offline Marketing System.
- Added Dungeon Point outfit and addon rewards through Adrenius.
- Added Dungeon Cooldown Tracker.
- Added Damage Analyzer.
- Added Party Analyzer.
- Added Kill Analyzer.
- Reworked Loot Analyzer.
- Reworked Experience Analyzer.
- Added Password Manager.
- Added OpenGL client support.
- Added global hotkey profiles.
- Added Bestiary Points display directly inside the Bestiary window.
- Added Quest Tracker with automatic mission tracking.
- Added VIP "Find Person" functionality.
- Added battle list summon filtering.
- Added support for up to 32 open containers.
- Added support for right-click merchant trading.
- Added reward container loot distribution for faction bosses.
- Added multiple new faction questlines.
- Added new outfits, purchaseable using dungeon points.
Dungeons
- Dungeon cooldown system completely reworked.
- Cooldowns now trigger on boss kill instead of entry.
- Dungeon Points and experience awarded through exit teleport.
- Dungeon cooldowns reset more intelligently around server saves.
- Failed dungeons now teleport players to dungeon exits instead of temples.
- Added Dungeon Cooldown UI.
- Increased experience rewards in multiple dungeons.
- Multiple dungeon balance passes.
- Fixed dungeon occupancy issues.
- Fixed dungeon lever and entry validation issues.
Elite Creatures
- Elite creature spawn chance increased.
- Elite creature movement speed reduced.
- Elite creature loot scaling completely reworked.
- Elite creature reward scaling reworked.
- Elite creatures now use fixed loot multipliers:
- 1 Star = 250%
- 2 Star = 350%
- 3 Star = 500%
Attributes & Itemization
- Complete attribute system rebalance.
- Rarity now scales based on item drop rates.
- Fixed elemental attribute stacking.
- Rebalanced attribute rolls across all tiers.
- Fixed attribute rounding issues.
Tasks, Bestiary & Progression
- Added Task System.
- Added shared task progression.
- Added party-based task scaling.
- Added Bestiary Point integration.
- Reduced Bestiary mastery requirements.
- Reduced Charm Rune costs.
- Fixed task questlog issues (factions).
- Fixed summon interactions with task progression.
Client Improvements
- Added Damage Analyzer.
- Added Party Analyzer.
- Added Kill Analyzer.
- Reworked Loot Analyzer.
- Reworked Experience Analyzer.
- Added Password Manager.
- Added OpenGL client.
- Added hotkey profiles.
- Added loot shader outline option.
- Added duration & charges display option.
- Added battle list filters.
- Added Find Person functionality to VIP and Chat Console.
- Added chat console improvements.
- Added improved tooltip system.
- Added additional minimap zoom levels.
- Added improved container handling.
- Added improved window saving/restoration.
- Added improved relic box restoration.
- Added improved trade interfaces.
- Added client updater improvements.
- Added support for invalid cam file protection.
- Added numerous UI and QoL improvements.
Economy & NPCs
- Removed magic level requirements for spell purchases.
- Added bank functionality.
- Added right-click trade interaction.
- Added backpack purchases through text trade.
- Added additional Rashid trade inventory.
- Added outfit and addon exchanges.
- Fixed numerous NPC trade issues.
Houses & Guilds
- House rent warning system changed.
- Immediate house eviction on failed payment.
- Fixed house auction validation.
- Fixed house ownership restrictions.
- Fixed store house tile issues.
- Removed guild hall requirements.
- Simplified guild creation requirements.
- Improved house management systems.
Combat & Gameplay
- Added Challenge (Exeta Res) taunt mechanic.
- Fixed follow attack issues.
- Fixed high-speed walking issues.
- Fixed movement synchronization issues.
- Fixed auto-walk stuttering.
- Fixed map-click interruption issues.
- Fixed poison condition calculations.
- Fixed condition restoration on login.
- Fixed shared experience interactions with summons.
- Fixed summon visibility and following behavior.
- Fixed multiple retargeting issues.
- Fixed push mechanics for summons.
- Fixed field interaction behavior.
Professions & Gathering
Mining
- Added Mining Skill.
- Added Mining progression.
- Mining stones now reset correctly.
- Mining success/yield values adjusted.
- Mining system optimized and reworked.
Farming
- Added Farming Skill.
- Added farmable world resources.
- Added wild orange tree harvesting.
Skinning
- Added Skinning Skill.
- Added creature skinning progression.
- Fixed skinning issues on specific creatures.
Quality of Life
- Depots added to Rookgaard.
- Added additional minimap functionality.
- Added additional container support.
- Added additional quest tracking.
- Added better analyzer tools.
- Added improved UI persistence.
- Added improved chat persistence.
- Added improved logout behavior.
- Added numerous convenience features across client and server.
World, Quests & Content
- Added multiple new faction questlines.
- Added extensive quest fixes.
- Added lore books across the world.
- Expanded numerous hunting areas.
- Added new spawns and hunting grounds.
- Added additional creature products and relic drops to normal monsters.
- Added new outfit rewards.
- Added new addon rewards.
- Added numerous map improvements and fixes.
Stability & Bug Fixes
- Hundreds of bug fixes across:
While the foundation remains rooted in nostalgia, our goal is to keep expanding the game with meaningful content, rewarding progression systems, challenging encounters, and quality-of-life improvements that respect the spirit of old-school Tibia. This is only the beginning.
Thank you to everyone who has joined the journey so far, reported bugs, shared feedback, and helped shape Valantis into what it is today.
See you in-game!