• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[Germany] [10.98] - Evolunia

Server Website/AAC
https://evolunia.net
Server Address
evolunia.net
Server Port
7171
Client Protocol
10.98
There are various examples of bad job at Evolunia, for example this picture Old Powerz is a gm at this server, using gm commands in battles and he's in enemy guild.
We also sent proof of other team using noobchars in war, using sio from houses when we're in defense.. They are borrowing/selling accounts to blacklisted people WICH gm is in the same guild as for example. Like a GM/God or whatever can't take sides on an ot server because shit like this happens. For example one of our guildies got banned for trying to scam someone, fair you get banned. He never get banned before but got banned for 3 years.. Meanwhile people breaking the rules getting banned for like 3-7 days at a time, some people got banned like 3-4 times and it was for only a few days at a time. But as soon as our guild member did something he got instabanned for 3 years
Can't comment on the rest but GM commands don't usually return yellow text if they cast successfully, so could be hotkey fails.
Most servers GM's can take sides on their own player characters, it was the same on RL tibia, but not allowed to use their GM chars powers.
 
You insult staff and rage because you loseing on wars.
Yu dont know gm is team before he promoted to tutor
and admin do nothing for you
you friend scam people with scripts drop !tem and he only banned 2 day where fair
we no sell char or blacklisted peoples :)


stop crys
 
Today we added another automatic event: Bomberman! This event is inspired by the bomberman event from the server Ascalon. I will explain the details below:
-You can join the event by typing !joinevent when this event has been announced. There will be automatic times for this in the future.
-The bomberman event will start either when 5 minutes has passed since the events announcement, or it will be automatically be started once 28 players has joined the event.
-When you are inside the event, you can place bombs by right clicking your character.
-Bombs will automatically explode after 5 seconds, bombs can be used to blow up barrels, mushrooms, monsters and players.
-You can upgrade your bombs by exploding mushrooms, a mushroom can increase your bombs range, how fast you can place your bombs and how fast your bombs will explode.
-As reward for participating in the event you will gain experience based on your characters level (same amount as the zombie event).
-Bombermans, these monsters has a 2 square wave that can kill players and explode bombs. The longer the event has been ongoing, the more bombermans are going to spawn. These are meant to make the event quicker, as the arena is very big once there is just a few players left.
-To win the event, you need to be the last one alive, the winner receives 12 event tokens and an attribute point if it's the first time the winner has won the event, and the second place winner gets 5 event tokens.
unknown.png
 
I am amazed you're still going strong almost 3 years later. Good job.
Too bad that I've lost interest in Tibia, otherwise I would have given it a try. :D
 
Another patch was made today:

icon_0.gif
15.5.2020 - Patch
Author: GM Lunia
Today there will be a patch adding some content, fixing some bugs and some requested changes!
-You now need level 100+ to join the bomberman event.
-Fixed an issue that could cause players to get teleported to temple upon joining the bomberman event.
-Shadow rider & great succubus can now be spawned every 3 hours, previosuly it was every 4 hours.

S4TOt5x.png


-You can now view which mount and outfit items you haven't used yet, by using the commands !outfititems, and !mountitems. This command should make it easier to see which mounts and outfits you have got, and should be very useful when you are looking for items that you still need. In the future we want a command to display all outfit & mounts (not only those gotten from items), and in general more information about what attributes your character already has gotten, but this should make it easier for now.

-Three new mount items has been added, they can be dropped by the old Ancient Mage, Lethal Golem and Noxious Mage bosses. Note: these bosses technically aren't monsters, so they aren't listed on the wiki.

-Made some server optimizations focusing on monsters pathfinding.
-A quest for players above level 1700+ has been added to the shadowlands.
-Two new spawns has been added in the 1400+ teleport room.
-Two new spawns has been added in the 1700+ teleport room.
-A new quest has been added in the 1700+ teleport room.
-NPC Madcap has received a couple of new missions.
 
Server running along well, this month we've fixed a couple of crash issues and hopefully our server should be 100% stable from now on!

icon_0.gif
6.6.2020 - Small patch
Author: GM Lunia
Today there will be a small patch adding some new content, and some bugfixes.
VTkBCL1.png

-A new item has been added onto the dungeon token levers, it grants the poltergeist outfit from real tibia for a cost of 500 dungeon tokens.
-A new room for players over level 1900+ has been added into the teleport room.
-4 new spawns has been added inside the 1900+ teleport room.
-2 new quests has been added inside the 1900+ teleport room.
-A new spawn has been added into the shadowlands.
-The daily task NPC now gives a bigger variation of monsters for players around level 1700.
-The daily task NPC can now give missions for 1900+ monsters if you are above level 1950.
-Dwarven ring no longer prevents being drunk. (you can only get drunk in events, and in certain quests - and dwarven ring should not be used there).
-Fixed a bug that made it impossible to get the lucky attribute from omega spider.
-You can now use bed modification kits from far away (fixes being able to modify unreachable beds).
-The magic ball item which grants the mole mount has been renamed to magic mole ball (fixes being able to make buy offers on market for that item).


icon_0.gif
31.5.2020 - Patch
Author: GM Lunia
Today there will be a patch adding a new dungeon, along with some fixes and a new command to be able to see which bosses you have gained attributes from.

unknown.png

Market improvements: being able to list stackable items higher than a count of 100.
-You can now list more than 100x of a stackable item on the market. This means that you will now be able to list items worth 350 evolunia tokens, instead of just a maximum of 100 tokens.
-A new item has been added, Shopping Bag. Shopping Bag is an item that will be used for the market, if you wish to for example buy a rose charm, you can put a shopping bag in your ammo slot and put 250 great evolunia tokens in the bag, to list a buy offer for 250 great evolunia tokens. You can not put different items inside of your shopping bag, they all have to be the same, shopping bags can also be used to list items which you aren't able to equip inside your ammo slot (an example is high level arrows, which only paladins could list before).
-You can gain shopping bags from the Tool Boy NPC, or from purchasing items in the market that contain a shopping bag, you can also purchase a shopping bag with the !shoppingbag command.

-You can now search & view market history on the website.
-A new command has been added, !bossattributes. This will show you how many boss attributes you have gained, and which ones you are missing.
-The !outfititems command has been updated to contain information about retro outfits.
-Dungeon bosses are now more likely to spawn.
-Changed how monster exiva works for dungeon bosses, now monster exiva should always only give you information about a dungeon boss inside of your own dungeon, previously it could show bosses inside different dungeons. You can now also use 'monster exiva "dungeon boss', if you do not know the name of the dungeon boss.
-If a dungeon boss spawns inside your dungeon, you will now get a message about it when you enter the dungeon.
-A new dungeon has been added for players above level 1900+.
 
thanks xD
some changes today

-You can now randomly reroll your attribute tokens at a new lever that's located inside the temple. Each try to reroll costs 150k.

-Paladins now have +10% health.

-Mage heals abit less (this was implemented yesterday)

-We did some changes to monsters pathfinding (this solved a big part of our performance issue, and was implemented yesterday)

-Added an auto restarter that detects if the server is under heavy load, it will automatically restart the server if it starts to lagg.

-Improved loot in 350+ monsters, and made dark rider tokens sellable. Note, that we want money to have a meaning in this server, so we are careful with buffing the loot too much.

-Dark rider tokens are now sellable for a small price.
Where i can sell dark rider tokens ?

Started server to try yesterday, till today i feel motivated to play and till now i have fun. Create work you did here, realy, its like insanly creatly :D Keeep going, RESPECT
 
thanks for comments 🙈

here are the last patches we made since I last posted on otland!

6.6.2020 - Small changes
Author: GM Strnd
-Magic wall changes (random durations, you will also get exhaust on failed magic walls) - give feedback on this, it might be changed again or reverted depending on how players feel after it has been in the game for a while.
-There will no longer be any server freezes (was just happening once every 2hours, but now they will be completely gone).
-Android client has been uploaded onto our website.
w7kbMU8.png

14.6.2020 - Small changes
Author: GM Lunia
Today there will be a small patch adding a new spawn, a new quest, and some pvp areas.
6fGYDMF.png

-The client on the website has been updated, it now contains the updated LuniaBot that was posted on discord a few days ago. The bot now contains a better luring feature, and the bot will now focus on attacking close & low healthy targets.
-A lot of server optimizations has been done, this was added 2 days ago, and from our results so far it looks like our server can handle a lot more players!
-3 pvp areas has been added, they do not contain anything - they are just zones people can war/fight inside if they wish. They can be accessed for players above level 1400+ in the teleport room.
-1 new quest for players above level 1900 has been added.
-1 new spawn for players above level 1900 has been added.


19.6.2020 - Small changes
Author: GM Lunia
Today there will be a small patch adjusting random reward boxes, adding some new content and some bugfixes.
otygY3e.png

-Removed tiles inside the ancient wizard spawn that prevented you from casting spells.
-Removed a tile inside the 1100 helmet quest that teleported you back to temple.
-The 1900+ AoE spell quest was slightly nerfed (deatheyes have less health, elite chakoyas and deathrats now deal less damage - these are also the monsters that are spawned from tiles).
-A new 1900+ quest has been added, which upgrades all vocations single targets spells.
-A new 1900+ spawn has been added.
-Random reward boxes has had some of it's items adjusted:
The random reward boxes can no longer give enchanted rose, or wild roses.
The random reward boxes now has tiny chance to give the following items:
titan legs
rose charm
tuninng fork charm
azurite backpack
Keep in mind, that valuable items like these will be very rare to get from boxes.
The box can also give 2 unique rewards:
female hunter outfit
justing eagle mount
-When opening a random reward box, you will now also receive a message about which item you received.
-NPC Larry (located inside Golden Champion spawn) now sells "reroll token converter" this can be used to convert 100 reroll tokens into a reroll egg. Reroll eggs can reroll 100 attributes at a time.

5.7.2020 - Small changes
Author: GM Lunia
Today there will be a patch expanding the city with more houses, and adding some new content.
qNrZR1v.png

-Monsterboxes can no longer spawn on ladders inside the shadowlands and they can no longer be spawned on special tiles.
-A new NPC has been added inside the shadowlands, it contains a couple of tasks related to the shadowlands.
-A new spawn has been added inside the shadowlands.
-A new spawn has been added inside the 1900+ teleport room.
-A new quest has been addded inside the 1900+ teleport room.
-The minimap files on the website has been updated, you can redownload them to have an updated minimap ingame.
-The city has been expanded, there are now two bridges south west of the city, leading to a new section of the city which contains many new houses and a new NPC which sells the gnome outfit.
-The crown set & boots of haste quest locations has been moved, these quests were very close to the city, and limited how much we could expand the city.
-The fleshslicer, ravenous barbarian and mr destructoid spawns has been made bigger - they all now have another floor.
-A couple of adjustments were made to prevent people owning several houses:
Each square of a house now costs 2 diamond coins, this is only paid when you buy the house.
Each account can now only own 1 house, players that already had several houses on their accounts are going to keep them.
When looking at an empty house, it will now display it's price in diamond coins instead of gold coins.
 
Todays patch!

icon_0.gif
16.7.2020 - Patch
Author: GM Lunia
Today there will be a patch adding a couple of new systems and introducing some new content.
5rRXmeq.png

-Added a new system that automatically cleans specific items from tiles after a duration, currently it cleans tiles of gold coins & platinum coins. (this was added ingame 3 days ago but hasn't been mentioned anywhere.)
-Shooting a magic wall on a player located inside a narrow area in the city & is close to two or more players & is under level 100 will now teleport the target to the temple. This should help in situations where there are low levels blocking magic wall spots inside the city.
-Added a new spawn for players above level 1900.
-Added a new quest for players above level 1900.
-The spooky monster event (triggered by using the spooky heart item) now also has a 33% chance to spawn a boss during the event duration. The boss is called Mutated Pumpkin, and will spawn in a semi random location - similar to the Gigantic Eyeball boss.
-A new boss has been added, Void Lord - it spawns every 2 hours inside the Voidling spawn (was added this patch).
-Added a new dungeon for players above level 2000.
-A couple of new items has been added, and they are obtainable as loot from the new bosses.
-A new system has been added, which allows us to add more interesting mechanics to monsters, some of the new quest monsters are making use of this system in simple ways, and future bosses & future quests monsters will make more use of this system.
-Redskulled creatures with over 300000 max health (same threshold for making redskulls have a 100% chance to drop tokens), now has a chance to drop 2 reroll tokens instead of one. The more health the creature has, the more likely it is to drop 2 tokens instead of 1.

Any thoughts on custom vocations? I think it would be a fun addition, and a good opportunity for players to try out the server in a new way

And some random screenshots:
9PBlciv.png
OI50ZxE.png

G1eiHxq.png
MPJn32l.png

fZpHgXp.png
VB1O5wq.png
 
Last edited:
good luck to reach 5000 online record!

One of the best servers out here in last 20 years :D

Need some fixes still, but its going right direction <3


I Very recommended to try it out
 
I totaly agree that server is the greatest server i seen in last 5 years... only if the admins had actual brain and stop banning/removing ppl that donate and report bugs :)
Post automatically merged:

+ they should think on opening their actual game with no tibia involved + no bots --
 
I totaly agree that server is the greatest server i seen in last 5 years... only if the admins had actual brain and stop banning/removing ppl that donate and report bugs :)
Post automatically merged:

+ they should think on opening their actual game with no tibia involved + no bots --

"opening their actual game with no tibia involved + no bots"

?????????????????????????????????????????????????????????????????
 
''+ they should think on opening their actual game with no tibia involved + no bots -- ?? ''

WHAT ?

If no bot, lots of players wont play, and i agree that there shoud be integrated bot inside, people has to feel that rl life is important tho having fun is our mission so, so what i say is that bot saves peoples worthy life life time, so its good.

secondly
Do admins realy ban ther people ? you mean deletions ? or bans ?
and for what you get/gain bans/deletes?
 
Patch from saturday:

01.08.2020 - Patch
Author: GM Lunia
Today there will be a patch containing a couple of bugfixes, and some new content.
KyBJjEs.png

First off we will list some changes which haven't been mentioned on our website, but has been in the game for a couple of days:
-The !deathlist command is working again, you can use !deathlist Lunia, to see the last deaths of the player named Lunia.
-You can now see the last 20 deaths of a player using the deathlist command, previously it was just 10 (on website it's currently 10, but it might be highered there too).
-A new command has been added, !guildkills - it displays kills between different guilds during the last 3 hours.

Things which will be added today:
-A couple of changes was made to server saves, this should reduce the high latency spikes that the server sometimes experiences during high load.
-It's no longer possible to add non existing items to the autoloot list, this should fix issues with players getting a blank item showing up on their loot list.
-The NPC Madcap has received a couple of new tasks.
-The 1900+ AoE spell quest has been slightly nerfed again [some monsters have slightly less health, slightly reduced amount of monsters in some areas and trigger tiles have slightly longer cooldown].
-A new 1900+ quest has been added.
-Fixed a bug that could cause monster boxes to spawn inside the teleport room, and monsters inside the teleport room will now show their base level and can no longer receive skulls.
-It is no longer possible to use boss emblems in task exclusive areas.
-Two new spawns has been added inside the 1900+ area.
-A new spawn has been added inside the shadowlands.
 
if someone wants to buy 1600 ek tell me, server is great but stopped some time ago because of something, so maybe someone will be active instead of me :) best regards
 
If they introduce a non bot client with slightly higher exp rate so normals can play then I would join. Unfortunately cba to bot 24/7 to keep up

Not everyone has free time to exp by hand
+ All popular servers allowing bot
 
If they introduce a non bot client with slightly higher exp rate so normals can play then I would join. Unfortunately cba to bot 24/7 to keep up
Maybe in future there will be some better way for manuals to keep up. Orbs used to be beneficial to manual players, but unfortunately they became easier to bot when we moved from regular tibia client to otcv8.

Next month the server will have been online for 2 years without any reset!

Here's our last patch:

15.08.2020 - Patch
Author: GM Lunia
2RSsDYQ.png

This patch will consist of some requested changes, general improvements and bugfixes along with some new content.
-The Daily Task NPC is now reset everyday at 00:00 CEST (same time as dungeons), instead of being reset 24 hours after you accepted the task.
-You will now receive a message when you open a mystery box, informing you about what item you received.
-The south west part of the city has received some minor adjustments: removed some stone pillars which prevented magic walls from being thrown on those tiles, some trees have been moved and narrow spaces are now actually considered as narrow spaces for magic walls, low level protection etc.
-It's no longer possible to leave the dungeon room while you are waiting for the dungeon to start.
-Spooky Mask & Cursed Skull drop chance has been reduced, they are now around 3x~ as rare as before.
-Added a new system, "Invasions" - which are random events that are similar to raids in tibia. Currently there is one invasion but it will be easy for us to add more in the future. An invasion means that a spawn has been invaded by new monsters, these monsters will be quite strong, and should give good experience along with some chance to get new attributes. Invasions happen randomly & they will be broadcasted. Invasions lasts for around 15 minutes, and monsters will spawn faster and faster in the invasion, and stronger monsters might appear after awhile.
-Added the Chaos Knight invasion. It contains a collectible item which can be traded in with NPC 'Toolboy' for 5% critical damage, along with an automatic task which grants the Chaos Knight outfit.
-Some small shortcuts has been added to the shadowlands, they are unlocked when you walk through them from the correct side for the first time.
-The following things now check for pathfinding: mystery boxes spawning from world bosses, monster boxes spawning, invasion portals spawning, yellow skulled creatures spawning, creatures spawning from mechanics. This should solve issues with these things sometimes spawning in unreachable locations.
-Abyss Phantasms & Giant Bats monsters now grants slightly more experience.
-The Shadow Hunter NPC has received 2 new tasks.
-A new quest has been added to the shadowlands.
 
Back
Top