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Gesior - Shop System

potinho

Advanced OT User
Joined
Oct 11, 2009
Messages
1,402
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Location
Brazil
Guys, in the Gesior shop, am I making a fuss or are you bugged? I want 10 items to come with id 2345 inside the id bp 1988.

My console got error:

[27/11/2020 12:28:41] [Error - GlobalEvent Interface]
[27/11/2020 12:28:41] data/globalevents/scripts/shop.lua:eek:nThink
[27/11/2020 12:28:41] Description:
[27/11/2020 12:28:41] (LuaInterface::luaDoAddContainerItem) Container not found

data\globalevents\scripts\shop.lua

Lua:
local SHOP_MSG_TYPE = MESSAGE_EVENT_ORANGE
local SQL_interval = 30

function onThink(interval, lastExecution)
        local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';")
        if(result_plr:getID() ~= -1) then
                while(true) do
                        local id = tonumber(result_plr:getDataInt("id"))
                        local action = tostring(result_plr:getDataString("action"))
                        local delete = tonumber(result_plr:getDataInt("delete_it"))
                        local cid = getCreatureByName(tostring(result_plr:getDataString("name")))
                        if isPlayer(cid) then
                                local itemtogive_id = tonumber(result_plr:getDataInt("param1"))
                                local itemtogive_count = tonumber(result_plr:getDataInt("param2"))
                                local container_id = tonumber(result_plr:getDataInt("param3"))
                                local container_count = tonumber(result_plr:getDataInt("param4"))
                                local add_item_type = tostring(result_plr:getDataString("param5"))
                                local add_item_name = getItemNameById(tonumber(result_plr:getDataInt("param1")))
                                local add_item_count = tostring(result_plr:getDataInt("param2"))
                                local received_item = 0
                                local full_weight = 0
                                if add_item_type == 'container' then
                                        container_weight = getItemWeightById(container_id, 1)
                                        if isItemRune(itemtogive_id) == TRUE then
                                                items_weight = container_count * getItemWeightById(itemtogive_id, 1)
                                        else
                                                items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count)
                                        end
                                        full_weight = items_weight + container_weight
                                else
                                        full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                                        if isItemRune(itemtogive_id) == TRUE then
                                                full_weight = getItemWeightById(itemtogive_id, 1)
                                        else
                                                full_weight = getItemWeightById(itemtogive_id, itemtogive_count)
                                        end
                                end
                                local free_cap = getPlayerFreeCap(cid)
                                if full_weight <= free_cap then
                                        if add_item_type == 'container' then
                                                local new_container = doCreateItemEx(container_id, 1)
                                                local iter = 0
                                                while iter ~= container_count do
                                                        doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
                                                        iter = iter + 1
                                                end
                                                received_item = doPlayerAddItemEx(cid, new_container)
                                        else
                                                local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
                                                doItemSetAttribute(new_item, "description", "This item can only be used by the player ".. getPlayerName(cid) .."!")
                                                doItemSetAttribute(new_item, "aid", getPlayerGUID(cid)+10000)
                                                received_item = doPlayerAddItemEx(cid, new_item)
                                        end
                                        if received_item == RETURNVALUE_NOERROR then
                                                doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'Voce recebeu >> '.. add_item_count ..' '.. add_item_name ..' << do Extreme shop.')
                                                db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
                                                db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
                                        else
                                                doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_count ..' '.. add_item_name ..' << from Extreme shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
                                        end
                                else
                                        doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_count ..' '.. add_item_name ..' << from Extreme shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
                                end
                        end
                        if not(result_plr:next()) then
                                break
                        end
                end
                result_plr:free()
        end
        return true
end
 

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