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Windows Getting weird errors in the server window

Saints Anathema

Old School Doleran
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Code:
[06/03/2009  04:59:34] Lua Script Error: [MoveEvents Interface] 
[06/03/2009  04:59:34] data/movements/scripts/orsha tile.lua:onStepIn

[06/03/2009  04:59:34] luaGetPlayerStorageValue(). Player not found

[06/03/2009  04:59:34] Lua Script Error: [MoveEvents Interface] 
[06/03/2009  04:59:34] data/movements/scripts/orsha tile.lua:onStepIn

[06/03/2009  04:59:34] luaDoPlayerSendTextMessage(). Player not found


im using TFS.2, with a edited roxors map. Theres nothing ive implemented that could be doing this. so im gonna guess its the warp spawns in the monsters area. Anyone know any thoughts of how to fix or jsut take it out, its lagging the server i feel.

Any posts are appreciated, im still learning
 
Maybe a monster has stepped into that tile? Note that you can't "getPlayerStorageValue" or "doPlayerSendTextMessage" for monsters. In that case, you'll need to add a check for 'isPlayer(cid)' in your data/movements/scripts/orsha tile.lua

Anyways, post the script here.
 
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