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git compiling help

BulawOw

Soul of Shinobi
Joined
Sep 15, 2014
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Can someone write it for me step by step like for a total moron ? Cause i already play around with it 2 hours and i cant compile otclient.
 
Solution
I will explain in the easily
  • Windows Powershell as administrator
  • Then change from system32 to other partition or folder like cd programs files
  • Now enter the commands as the following
    Code:
    git clone https://github.com/Microsoft/vcpkg
  • Code:
    cd vcpkg
  • Code:
    .\bootstrap-vcpkg.bat
  • Code:
    .\vcpkg integrate install
  • 64-bit
    Code:
    .\vcpkg install boost-iostreams:x64-windows boost-asio:x64-windows boost-system:x64-windows boost-variant:x64-windows boost-lockfree:x64-windows luajit:x64-windows glew:x64-windows boost-filesystem:x64-windows boost-uuid:x64-windows physfs:x64-windows openal-soft:x64-windows libogg:x64-windows libvorbis:x64-windows zlib:x64-windows opengl:x64-windows
  • 32-bit
    Code:
    .\vcpkg install...
I will explain in the easily
  • Windows Powershell as administrator
  • Then change from system32 to other partition or folder like cd programs files
  • Now enter the commands as the following
    Code:
    git clone https://github.com/Microsoft/vcpkg
  • Code:
    cd vcpkg
  • Code:
    .\bootstrap-vcpkg.bat
  • Code:
    .\vcpkg integrate install
  • 64-bit
    Code:
    .\vcpkg install boost-iostreams:x64-windows boost-asio:x64-windows boost-system:x64-windows boost-variant:x64-windows boost-lockfree:x64-windows luajit:x64-windows glew:x64-windows boost-filesystem:x64-windows boost-uuid:x64-windows physfs:x64-windows openal-soft:x64-windows libogg:x64-windows libvorbis:x64-windows zlib:x64-windows opengl:x64-windows
  • 32-bit
    Code:
    .\vcpkg install boost-iostreams:x86-windows boost-asio:x86-windows boost-system:x86-windows boost-variant:x86-windows boost-lockfree:x86-windows luajit:x86-windows glew:x86-windows boost-filesystem:x86-windows boost-uuid:x86-windows physfs:x86-windows openal-soft:x86-windows libogg:x86-windows libvorbis:x86-windows zlib:x86-windows opengl:x86-windows
  • then just open Open vc14/otclient.vcxproj and click rebuild simple
If you are stuck tell me where you get stuck and I will show you what to do exactly with screenshots
 
Solution
No lol it is .\
I always used and using it and works without any errors or maybe both can work because I never tried ./
I searched quick I think ./ is for Linux and the one I provided .\ is for Windows.
 
ok i completed the vcpkg after some errors but i could fix them my self but the compiling tragedy becomes i choose release x64 of and installed vcpkg x64 also

+ animatedtext.cpp animator.cpp client.cpp container.cpp creature.c - Pastebin.com (https://pastebin.com/PeZJeEsQ)

The 2 Errors are

Error C1083 Cannot open include file: 'lua.hpp': No such file or directory
Error C1083 Cannot open include file: 'lua.cpp': No such file or directory

The rest are warnings

Edit: when i chose debug x64 those warnings not showing up but the same errors stay (i know what the error says but i dont rly know why those files not exist in otclient when they are used in code)
 
Last edited:
I don't think they r errors, you'll have errors while compiling OTClient no matter what compiler you used, I don't think that will affect it any bad.
but maybe make a thread on OTClient section or issue on Github and find more help by OTC experts.
 
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