My server randomly crashes at random times after having it on with 1-50 players online!
Im using Avesta 0.6.1
Im using Avesta 0.6.1
Assertion failed: outputmessage->getState() == OutputMessage::STATE_FREE, file .
./Users/Krazy/Desktop/RealSoft OT/source/outputmessage.cpp, line 208
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.