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[Help] Defense per level

yoiker

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Joined
Jan 21, 2012
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I have 3 problems today.

First problem:

Help ! have been told several people that is a creatureevent -- All players resist the same as 1500 level 8 so there is no difference of level.
I need that as the player level increases more resist all attacks both as creatures or players ... I mean win by defense or something else to level up.
This is because I use a server high stages, and those who are of higher standard die very fast with 3 or 2 lower, please,i need help!

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Second problem:

How I can make my server players walk fast? They walk like turtles xd.

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Third problem:

How would I place this formula gentleman is by level and skills? and first of all with Critical attack

COMBAT_FORMULA_SKILL, 0, 0, 1.0, 0) -- This formula does not attack by level and skills, no attack has fixed. I mean it hits 500 and 500 down to 100 or 50, should be 450/500.

Please help me.
 
Last edited:
Adding defense based on the player needs source edits. Only way you could make the player advance in defense is by adding the defense to the items per level.
Second, Players walk slow cause your speedgain on vocations.xml is low.
 
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