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[Help] Demon = RL Please

PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="demon" nameDescription="a demon" race="fire" experience="6000" speed="280" manacost="0">
  <health now="8200" max="8200"/>
  <look type="35" corpse="5995"/>
  <targetchange interval="5000" chance="8"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="40"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" min="-60" max="-500"/>
    <attack name="manadrain" interval="3000" chance="13" range="7" min="-80" max="-300"/>
    <attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-160" max="-350">
      <attribute key="shootEffect" value="fire"/>
      <attribute key="areaEffect" value="firearea"/>
    </attack>
    <attack name="firefield" interval="1000" chance="15" range="7" radius="1" target="1">
      <attribute key="shootEffect" value="fire"/>
    </attack>
    <attack name="energy" interval="3000" chance="30" length="8" spread="0" min="-220" max="-460">
      <attribute key="areaEffect" value="energy"/>
    </attack>
  </attacks>
  <defenses armor="50" defense="55">
    <defense name="healing" interval="1000" chance="15" min="90" max="200">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
    <defense name="speed" interval="1000" chance="15" speedchange="200" duration="20000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <elements>
	<element firePercent="100"/>
	<element physicalPercent="25"/>
	<element earthpercent="20"/>
	<element energyPercent="20"/>
	<element deathPercent="20"/>
	<element icePercent="-25"/>
	<element holyPercent="-10"/>
  </elements>
  <immunities>
    <immunity lifedrain="1"/>
    <immunity paralyze="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="2">
    <summon name="fire elemental" interval="2000" chance="10" max="2"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="MUHAHAHAHA!" yell="1"/>
    <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>
    <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>
    <voice sentence="Your resistance is futile!"/>
    <voice sentence="Your soul will be mine!" yell="0"/>
  </voices>
  <loot>
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
 	<item id="2148" countmax="25" chance1="100000" chancemax="0"/>
 	<item id="2393" chance="1428"/>
 	<item id="2514" chance="500"/>
 	<item id="2432" chance="1200"/>
 	<item id="2472" chance="130"/>
 	<item id="5906" countmax="1" chance="1000"/>
	<item id="5954" countmax="1" chance="1000"/>
	<item id="2164" chance="200"/>
	<item id="2176" chance="3000"/>
	<item id="1982" chance="1300"/>
	<item id="7368" countmax="4" chance="1200"/>
	<item id="2165" chance="1400"/>
 	<item id="1987" chance="100000">
		<inside>
			<item id="2214" chance="500"/>
			<item id="2396" chance="600"/>
			<item id="2179" chance="1100"/>
			<item id="2795" countmax="6" chance="20000"/>
			<item id="2678" countmax="3" chance1="10000" chancemax="0"/>
			<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
			<item id="2151" countmax="4" chance1="4000" chancemax="0"/>
			<item id="2462" chance="1200"/>
			<item id="2149" countmax="3" chance1="11000" chancemax="0"/>
			<item id="2171" chance="800"/>
			<item id="2387" chance="20000"/>
			<item id="2470" chance="400"/>
			<item id="2520" chance="700"/>
			<item id="2418" chance="1500"/>
			<item id="7382" chance="4100"/>
			<item id="2377" chance="3333"/>
		</inside>
	</item>
  </loot>
</monster>

reputation if i helped you plox!
 
The Demon script I'm using:
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon" nameDescription="a demon" race="fire" experience="6000" speed="310" manacost="0">
  <health now="8200" max="8200"/>
  <look type="35" corpse="5995"/>
  <targetchange interval="5000" chance="10"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="0"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="0"/>
    <flag convinceable="0"/>
    <flag pushable="0"/>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag targetdistance="1"/>
    <flag staticattack="90"/>
    <flag runonhealth="0"/>
  </flags>
  <attacks>
		<attack name="melee" interval="2000" min="-0" max="-520"/>
    <attack name="manadrain" interval="2000" chance="13" range="7" min="0" max="-120"/>
    <attack name="fire" interval="1000" chance="15" range="7" radius="7" target="1" min="-150" max="-250">
		<attribute key="shootEffect" value="fire"/>
		<attribute key="areaEffect" value="firearea"/>
			</attack>
    <attack name="firefield" interval="2000" chance="11" range="7" radius="1" target="1">
		<attribute key="shootEffect" value="fire"/>
			</attack>
    <attack name="lifedrain" interval="1000" chance="10" length="8" spread="0" min="-300" max="-460">
		<attribute key="areaEffect" value="purpleenergy"/>
			</attack>
	<attack name="energy" interval="2000" chance="8" range="1" target="1" min="-210" max="-300">
		<attribute key="areaEffect" value="energyarea"/>
		<attribute key="shootEffect" value="energyball"/>
			</attack>
	<attack name="speed" interval="2000" chance="9" target="1" speedchange="-850" duration="30000">
		<attribute key="shootEffect" value="suddendeath"/>
		    </attack>
  </attacks>
  <defenses armor="48" defense="49">
    <defense name="healing" interval="2000" chance="15" min="90" max="150">
      <attribute key="areaEffect" value="blueshimmer"/>
    </defense>
	<defense name="speed" interval="1000" chance="6" speedchange="330" duration="10000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
<elements>
		<element physicalPercent="30"/>
		<element energyPercent="50"/>
		<element earthPercent="80"/>
		<element icePercent="-20"/>
		<element holyPercent="-15"/>
		<element deathPercent="20"/>
</elements>
  <immunities>
    <immunity drown="1"/>
    <immunity fire="1"/>
    <immunity paralyze="1"/>
	<immunity lifedrain="1"/>
    <immunity invisible="1"/>
  </immunities>
  <summons maxSummons="1">
    <summon name="fire elemental" interval="1000" chance="13"/>
  </summons>
  <voices interval="5000" chance="10">
    <voice sentence="MUHAHAHAHA!" yell="1"/>
    <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>
    <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>
    <voice sentence="Your resistance is futile!"/>
    <voice sentence="Your soul will be mine!"/>
  </voices>
<loot>
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coins
 	<item id="2148" countmax="100" chance1="80000" chancemax="0"/> -- gold coins
 	<item id="2393" chance="2300"/> --giantsword
 	<item id="2514" chance="600"/> --mastermind shield
 	<item id="2432" chance="2500"/> --fire axe
	<item id="2432" chance="450"/> --fire axe
 	<item id="2472" chance="300"/> --magic plate armor
	<item id="5954" countmax="1" chance="1000"/> -- demon horn
    <item id="2164" chance="900"/> --might ring
    <item id="2176" chance="3000"/> --orb
    <item id="1982" chance="1500"/> --purple tome
    <item id="2165" chance="1500"/> --stealth ring
	<item id="2152" countmax="1" chance1="3500" chancemax="0"/> -- platinum coin
 	<item id="1987" chance="100000">
 	<inside>
    <item id="2214" chance="790"/> --ring of healing
    <item id="2396" chance="1500"/> --ice rapier
    <item id="2179" chance="2000"/> --golden ring
    <item id="2795" countmax="6" chance="18000"/> --fire mushroom
	<item id="7591" chance="2500" /> -- ghp
	<item id="7620" chance="3000" /> -- ghp
	<item id="7590" chance="2500" /> -- gmp
 	<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gold coin
 	<item id="2151" countmax="1" chance1="3200" chancemax="0"/> --talon
 	<item id="2462" chance="1100"/> --devil helmet
	<item id="7368" countmax="5" chance1="1000" chancemax="0"/>
	<item id="2149" countmax="1" chance1="5500" chancemax="0"/> --
 	<item id="2171" chance="810"/> --platinum amulet
 	<item id="2387" chance="20000"/> --double axe
 	<item id="2470" chance="400"/> --golden legs
	<item id="7382" chance="540"/> -- Demonrage Sword
 	<item id="7393" chance="500"/> -- Demon Trophy
 	<item id="2520" chance="700"/> --demon shield
 	<item id="2418" chance="1500"/> --golden sickle
 	<item id="2377" chance="3333"/> --two-handed sword
 	</inside>
 	</item>
</loot>
</monster>

I suppose it's closer to the real Tibia's one, at least with attacks.
 
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