raell5
Premium User
I once looked at a Ot whom potions instead of leaving them in orange full skirt in blue is to change my look
in the script for this:doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_BLUE)
Just replace all the in the script for this:
LUA:doSendAnimatedText(getPlayerPosition(cid), "Aaaah...", TEXTCOLOR_BLUE)