Hi, i need a help in this script\/
(i cut the code of my script)/
this action is based on anihilator
This action, remove the monsters in a determinate area(sending them to the trash), and only works if there is no player in the area.
I need to remove the "items" (not monsters) in a determinate area(sending then to trash), and only works if there is no player in the area.
you can help me, sry my english xD
(i cut the code of my script)/
this action is based on anihilator
starting={x=963, y=1084, z=8, stackpos=253}
checking={x=starting.x, y=starting.y, z=starting.z, stackpos=starting.stackpos}
ending={x=976, y=1090, z=8, stackpos=253}
players=0
totalmonsters=0
monster = {}
repeat
creature= getThingfromPos(checking)
if creature.itemid > 0 then
if getPlayerAccess(creature.uid) == 0 then
players=players+1
end
if getPlayerAccess(creature.uid) ~= 0 and getPlayerAccess(creature.uid) ~= 3 then
totalmonsters=totalmonsters+1
monster[totalmonsters]=creature.uid
end
end
checking.x=checking.x+1
if checking.x>ending.x then
checking.x=starting.x
checking.y=checking.y+1
end
until checking.y>ending.y
if players==0 then
trash= {x=998, y=1101, z=8}
current=0
repeat
current=current+1
doTeleportThing(monster[current],trash)
until current>=totalmonsters
This action, remove the monsters in a determinate area(sending them to the trash), and only works if there is no player in the area.
I need to remove the "items" (not monsters) in a determinate area(sending then to trash), and only works if there is no player in the area.
you can help me, sry my english xD
Last edited: