Code:
function onSay(cid, words, param, channel)
local t = {}
if(param ~= '') then
t = string.explode(param, ",")
end
local n = 5
if(not n) then
n = 5
end
local pid = cid
if(t[2]) then
pid = getPlayerByNameWildcard(t[2])
if(not pid or (isPlayerGhost(pid) and getPlayerAccess(pid) > getPlayerAccess(cid))) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Player " .. t[2] .. " not found.")
return true
end
end
local pos = getClosestFreeTile(pid, getPosByDir(getCreaturePosition(pid), getCreatureLookDirection(pid), n), false, false)
if(not pos or isInArray({pos.x, pos.y}, 0)) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Destination not reachable.")
return true
end
function onSay(cid, words, param)
local nextPos = getNextXPosByDir(getCreaturePosition(pid), getPlayerLookDir(pid), 5)
if(getTilePzInfo(nextPos) == false and getTileHouseInfo(nextPos) == false) then
doTeleportThing(cid, nextPos)
else
doPlayerSendCancel(cid,"You cannot teleport to protection zone or house.")
end
return true
end
local tmp = getCreaturePosition(pid)
if(doTeleportThing(pid, pos, true) and not isPlayerGhost(pid)) then
doSendMagicEffect(tmp, CONST_ME_POFF)
doSendMagicEffect(pos, CONST_ME_TELEPORT)
end
end
Code:
<talkaction words="!letsgo" event="script" value="teleported.lua" />
Help me!
I walk to protection zone;/// - help me!
I walk through walls ;/;/ - help me!
And
I don't walk to house. - it's good
I don't walk into walls, stones... - it's good
Last edited: