Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'sniper'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Really you want to be an {Sniper}?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 20, vocation = 3, cost = 2000, destination = {x=991, y=967, z=7} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Noob, you need more money to enter here.'})
local travelNode = keywordHandler:addKeyword({'shooter'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Really you want to be a {Shooter}?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, vocation = 3, cost = 2000, destination = {x=997, y=969, z=7} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Noob, you need more money to enter here.'})
keywordHandler:addKeyword({'promote'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Hi! I can offer you 2 kind of promotion, make your choose: {Sniper} or {Shooter}'})
-- Makes sure the npc reacts when you say hi, bye etc.
npcHandler:addModule(FocusModule:new())
Could someone put me on this script that only vocation = 3 could do it and if you aren't vocation 3 tells Sorry you cant enter on our guild or you are alredy in