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[HELP] OTClient 0.6.5 - Map sprites problem [HELP]

ThaLeeeS

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Joined
Oct 4, 2009
Messages
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Location
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Hello to all!

I found a bug in OTClient 0.6.5 and I really need help to solve this.
When I enter in game all sprites are fine, look screen:
upload_2014-8-5_18-24-4.png

But, when I walk with my player to some position, look at the sprites:
upload_2014-8-5_18-27-21.png

In certain places I got crash. The crashlog:
Code:
ERROR: too many things, pos=889 418 0, stackpos=11
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=12
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=13
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=14
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=15
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=16
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=17
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=18
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=19
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=20
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: ProtocolGame parse message exception (1454 bytes unread, last opcode is 100, prev opcode is 11): unable to create item with invalid id 43936
== application crashed
app name: OTClient
app version: 0.6.5
build compiler: gcc 4.7.2
build date: Jun 11 2014
build type: Release
build revision: 0 (devel)
crash date: Aug 05 2014 17:27:27
exception: Integer divide by zero (0xc0000094)
exception address: 0x00427697
  backtrace:
    0: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000427697]
    1: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x000000000042789C]
    2: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x000000000043BE68]
    3: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000431A8A]
    4: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x000000000044E5B4]
    5: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457C7E]
    6: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457B07]
    7: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457CE3]
    8: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457B07]
    9: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457CE3]
    10: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000479078]
    11: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000463219]
    12: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe(alGetListeneriv+0x2b1b42) [0x00000000007BBB52]
    13: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x00000000004010FD]
    14: C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x00000000770D9F72]
    15: C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x00000000770D9F45]


Please, someone can help me?
 
Use otitemeditor to update items.otb file from your custom .dat file.
 
Hello to all!

I found a bug in OTClient 0.6.5 and I really need help to solve this.
When I enter in game all sprites are fine, look screen:
View attachment 26242

But, when I walk with my player to some position, look at the sprites:
View attachment 26243

In certain places I got crash. The crashlog:
Code:
ERROR: too many things, pos=889 418 0, stackpos=11
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=12
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=13
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=14
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=15
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=16
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=17
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=18
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=19
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: too many things, pos=889 418 0, stackpos=20
at:
    [C++]: ProtocolGame::setTileDescription
ERROR: ProtocolGame parse message exception (1454 bytes unread, last opcode is 100, prev opcode is 11): unable to create item with invalid id 43936
== application crashed
app name: OTClient
app version: 0.6.5
build compiler: gcc 4.7.2
build date: Jun 11 2014
build type: Release
build revision: 0 (devel)
crash date: Aug 05 2014 17:27:27
exception: Integer divide by zero (0xc0000094)
exception address: 0x00427697
  backtrace:
    0: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000427697]
    1: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x000000000042789C]
    2: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x000000000043BE68]
    3: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000431A8A]
    4: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x000000000044E5B4]
    5: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457C7E]
    6: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457B07]
    7: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457CE3]
    8: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457B07]
    9: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000457CE3]
    10: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000479078]
    11: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x0000000000463219]
    12: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe(alGetListeneriv+0x2b1b42) [0x00000000007BBB52]
    13: C:\Users\xxx\Documents\xxxxxx\xxx\xxx.exe [0x00000000004010FD]
    14: C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x00000000770D9F72]
    15: C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x00000000770D9F45]


Please, someone can help me?

Did you find any solution for this?
 
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