hisoka the soldier
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- Joined
- Nov 11, 2007
- Messages
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help plz
when i run the server it get crashed i know the problem why
but i dont know how to fix it
it's an action script here is it:
when i run the server it get crashed i know the problem why
but i dont know how to fix it
it's an action script here is it:
Code:
local config = {
position = { x = 1113, y = 902, z = 8 },
itemid = 10210
}
local pos1 = {x=1083, y=849, z=8}
local pos2 = {x=1084, y=849, z=8}
local pos3 = {x=1085, y=849, z=8}
local pos4 = {x=1086, y=849, z=8}
local LeverPos1 = { x = 1055, y = 795, z = 8} -- Lever Position
local LeverPos2 = { x = 990, y = 794, z = 8} -- Lever Position
local LeverPos3 = { x = 989, y = 916, z = 8} -- Lever Position
local LeverPos4 = { x = 1036, y = 912, z = 8} -- Lever Position
local Lever1 = getTileItemById(LeverPos1, 1946)
local Lever2 = getTileItemById(LeverPos2, 1946)
local Lever3 = getTileItemById(LeverPos3, 1946)
local Lever4 = getTileItemById(LeverPos4, 1946)
function onUse(cid, item, fromPosition, itemEx, toPosition)
if item.itemid == 1945 then
doRemoveItem(getTileItemById(config.position, config.itemid).uid)
doCreateItem(1304, 1, pos1)
doCreateItem(1353, 1, pos2)
doCreateItem(1354, 1, pos3)
doCreateItem(1355, 1, pos4)
doTransformItem(Lever1.uid, 1945)
doTransformItem(Lever2.uid, 1945)
doTransformItem(Lever3.uid, 1945)
doTransformItem(Lever4.uid, 1945)
elseif item.itemid == 1946 then
doPlayerSendCancel(cid,"Sorry, not possible.") -- message if the lever is pulled again.
return TRUE
end
end