Help error anihi script
i got last version of xamp , TFS 0.3.4 and this script
my swittch is uniqueid 30015
and this is the error
[06/06/2009 21:57:52] Lua Script Error: [Action Interface]
[06/06/2009 21:57:52] data/actions/scripts/quests/annihilator.luanUse
[06/06/2009 21:57:52] luaGetPlayerStorageValue(). Player not found
i got last version of xamp , TFS 0.3.4 and this script
my swittch is uniqueid 30015
and this is the error
[06/06/2009 21:57:52] Lua Script Error: [Action Interface]
[06/06/2009 21:57:52] data/actions/scripts/quests/annihilator.luanUse
[06/06/2009 21:57:52] luaGetPlayerStorageValue(). Player not found
-- annihilator lever
local config = {
monster = "Demon",
positions = {
{x=854, y=1242, z=10}, {x=856, y=1242, z=10}, {x=857, y=1246, z=10},
{x=855, y=1246, z=10}, {x=858, y=1244, z=10}, {x=859, y=1244, z=10}
}
}
function onUse(cid, item, frompos, item2, topos)
local dzwignia = os.clock()
if item.uid == 30015 and item.itemid == 1945 then
local player1pos = {x=857, y=1256, z=10, stackpos=253}
local player1 = getThingfromPos(player1pos)
local player2pos = {x=858, y=1256, z=10, stackpos=253}
local player2 = getThingfromPos(player2pos)
local player3pos = {x=859, y=1256, z=10, stackpos=253}
local player3 = getThingfromPos(player3pos)
local player4pos = {x=80, y=1256, z=10, stackpos=253}
local player4 = getThingfromPos(player4pos)
if player1.itemid > 0 and player2.itemid > 0 and player3.itemid > 0 and player4.itemid > 0 then
local queststatus1 = getPlayerStorageValue(player1.uid,30015)
local queststatus2 = getPlayerStorageValue(player2.uid,30015)
local queststatus3 = getPlayerStorageValue(player3.uid,30015)
local queststatus4 = getPlayerStorageValue(player4.uid,30015)
if queststatus1 == -1 and queststatus2 == -1 and queststatus3 == -1 and queststatus4 == -1 then
local nplayer1pos = {x=854, y=1244, z=10}
local nplayer2pos = {x=855, y=1244, z=10}
local nplayer3pos = {x=856, y=1244, z=10}
local nplayer4pos = {x=857, y=1244, z=10}
doSendMagicEffect(player1pos,2)
doSendMagicEffect(player2pos,2)
doSendMagicEffect(player3pos,2)
doSendMagicEffect(player4pos,2)
for i = 1, table.maxn(config.positions) do
doSummonCreature(config.monster, config.positions)
end
doTeleportThing(player1.uid,nplayer1pos)
doTeleportThing(player2.uid,nplayer2pos)
doTeleportThing(player3.uid,nplayer3pos)
doTeleportThing(player4.uid,nplayer4pos)
doSendMagicEffect(nplayer1pos,10)
doSendMagicEffect(nplayer2pos,10)
doSendMagicEffect(nplayer3pos,10)
doSendMagicEffect(nplayer4pos,10)
doTransformItem(item.uid,item.itemid+1)
else
doPlayerSendCancel(cid,"Alguem no seu time jah fez a quest.")
end
else
doPlayerSendCancel(cid,"You need 4 players to do Annihilator.")
end
elseif item.uid ==30015 and item.itemid == 1946 then
if (dzwignia - os.clock()) > 60 then
doTransformItem(item.uid,item.itemid-1)
end
if getPlayerAccess(cid) > 0 then
doTransformItem(item.uid,item.itemid-1)
end
end
return TRUE