local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)
setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 7, 14)
local area = createCombatArea(AREA_CROSS5X5)
setCombatArea(combat, area)
function onCastSpell(cid, var)
local target = variantToNumber(var)
if(isPlayer(target) and getCreatureOutfit(target).lookType == 270) then
return doCombat(cid, combat, var)
else
return false
end
end
Code:local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA) setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 7, 14) local area = createCombatArea(AREA_CROSS5X5) setCombatArea(combat, area) function onCastSpell(cid, var) local target = variantToNumber(var) if(isPlayer(target) and getCreatureOutfit(target).lookType == 270)[B][COLOR="Red"] and[/COLOR][/B] return doCombat(cid, combat, var) else return false end end