Ok here's an example of a working raid. (testraid.xml)
Code:
<raid>
<announce delay="0" message="Test Raid!" />
<singlespawn delay="5000" name="Demon" x="400" y="288" z="7" />
<singlespawn delay="5500" name="Demon" x="400" y="289" z="7" />
<areaspawn delay="6500" fromx="396" fromy="286" fromz="7" tox="404" toy="289" toz="7">
<monster name="poison spider" amount="5" />
<monster name="minotaur archer" amount="5" />
</areaspawn>
</raid>
then in raids.xml you put.
Code:
<raid name="Testraid" file="testraid.xml" interval2="30" margin="0"/>
executed on average once every 30 minutes
ok a small tutorial.
--The testraid.xml file tutorial first
Announce Delay - Means the amount of time delayed before the message is shown on the server.
Message - Is the message that will be shown to players.
Now there are two different types of spawns, A single spawn and an area spawn.
A single spawn is the demon, look at it for reference.
An area spawn is the minotaur and poison spiders, also look at them for reference.
Delay - Is the amount of time delayed until the creature(s) are spawned after the message is sent.
fromx,y,z and tox,yz - Fromx,y,z is simply where the spawns can start and tox,y,z is simply where the spawns will end.
--The raids.xml tutorial now
Raid name - Simply the name of the raid.
file - Is simply the file name
Interval - Is the amount of minutes between each raid (testraid.xml is set at 30 so every 30 minutes the raid will occur.)