darknelson
Member
- Joined
- Jun 19, 2011
- Messages
- 190
- Solutions
- 1
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- 15
hi, i included alot of more new fishs on my server, i love to know how to include it to a random chance on fishing they appear.
please help me
this is the code
please help me
this is the code
Lua:local water = { 4597, 4598, 4599, 4600, 4601, 4602, 4609, 4610, 4611, 4612, 4613, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 622 } local fishableWater = { 4597, 4598, 4599, 4600, 4601, 4602 } function onUse(player, item, fromPosition, target, toPosition) if not target:isItem() then return false end if not table.contains(water, target:getId()) then return false end if not Tile(player:getPosition()):hasFlag(TILESTATE_PROTECTIONZONE) then player:addSkillTries(SKILL_FISHING, 1) if math.random(1, 100) <= math.min(math.max(10 + (player:getEffectiveSkillLevel(SKILL_FISHING) - 10) * 0.597, 10), 50) then player:addItem(3578, 1) if target:getId() ~= 622 then target:transform(4609, 1) end end end target:getPosition():sendMagicEffect(2) return true end