Nottinghster
Tibia World RPG Developer
- Joined
- Oct 24, 2007
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- 1,619
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- Nottinghster
How to make the code do not delete the items, corpses loaded directly from the map?
Only delete the items, corpses placed in game
Only delete the items, corpses placed in game
Code:
uint32_t Tile::cleanTile()
{
uint32_t itemsCleaned = 0;
if(hasFlag(TILESTATE_HOUSE))
return itemsCleaned;
if(hasFlag(TILESTATE_PROTECTIONZONE) && !g_config.getBool(ConfigManager::CLEAN_PZ)){
if(g_game.getGameState() != GAME_STATE_CLOSED || !g_config.getBool(ConfigManager::CLEAN_PZ_SAVE))
return itemsCleaned;
}
ItemVector toRemove;
toRemove.clear();
ItemVector::iterator it = downItems.begin();
while(it != downItems.end())
{
if((*it)->isCleanable())
{
toRemove.push_back((*it));
}
++it;
}
it = toRemove.begin();
while(it != toRemove.end())
{
g_game.internalRemoveItem((*it), (*it)->getItemCount());
++itemsCleaned;
++it;
}
return itemsCleaned;
}