h3x
Member
Hi everyone,
we’re working on a server called Hexadia, based on Tibia 8.0, and before fully pushing it as a release thread, we wanted to start a discussion with the community.
Hexadia is built around a mostly classic 8.0 experience, with a limited set of quality-of-life improvements and small adjustments that don’t change the core gameplay. There are no heavy custom systems, no item rarity, no upgrade trees, and no additional progression mechanics stacked on top of each other. The goal is to keep the game readable and familiar, while removing some of the friction that feels outdated today.
Most changes we made are things that don’t really add power, but improve comfort and flow during normal gameplay.
Current QoL & small custom changes on Hexadia:
- Stackable runes and potions
- Quivers for ammunition management
- Market available directly in the depot
- Reward chest available in the depot
- Inbox available in the depot
- Reworked depot system with stash-like storage for any item
- Houses regenerate stamina and HP/mana
- NPC Channel and NPC Trade System
- NPCs take gold directly from the bank
- Slightly faster spawns compared to the original map, adjusted by online count
- Experience stages that speed up early progression and slow down over time (starts at 12x)
- New spawns
Aside from these changes, the map stays mostly vanilla 8.0, quests remain unchanged, and the PvP and death systems follow classic rules.
Below are a few screenshots from the current state of the server. One of them shows the client interface, which slightly differs from the original 8.0 layout but keeps the same logic and readability. Another screenshot presents one of the additional spawns added to the map, keeping the classic style while expanding hunting options.
Screenshots:


When looking at the current OTS scene, many servers rely heavily on complex custom systems like rarity, upgrading, multiple item tiers, or layered progression. That approach clearly works for some players, but it also made us wonder if there’s still space for something simpler.
We want to see how a server without complex systems is received by the community. We’re not ruling out expanding Hexadia in the future with additional features such as upgrading or other custom mechanics, but for now the focus is on a clean, straightforward 8.0 experience.
Questions for the community:
- Do you still enjoy playing servers close to classic Tibia, or do they feel outdated to you?
- Which of the QoL changes listed above feel acceptable, and which already cross the line into “too custom”?
- Would you rather see a server stay simple, or slowly add systems over time?
- Do you think classic 8.0-style PvP can still be engaging today without systems like rarity, upgrades, or extra progression layers?
And if you want to join the discussion more actively:
Join the Hexadia Discord Server! (https://dsc.gg/hexadia)
We’re mainly interested in honest opinions and discussion.
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