Hey guys. I just wanted to show a side project I'm working on in my spare time.
The essence of the game is Tibia of course a 2D Sandbox but I want to move away from small resolution assets and pixel art.
For getting started the Prove Of Concept I have used waifu2x to upscale current assets from 32x32 and 64x64 to 128x128 and 256x256 and I have bought some 256x256 assets to have a glance how they would look like.
Here a video where you can see the upscaled Tibia Assets combined with two 1218x128 custom items
VIDEO:
JS 256 Project
IMAGES:



VIDEO:
JS 256 Project
For the technical side some of the Tech I'm using:
What do you think ? A cool idea or a waste of time ?
The essence of the game is Tibia of course a 2D Sandbox but I want to move away from small resolution assets and pixel art.
For getting started the Prove Of Concept I have used waifu2x to upscale current assets from 32x32 and 64x64 to 128x128 and 256x256 and I have bought some 256x256 assets to have a glance how they would look like.
Here a video where you can see the upscaled Tibia Assets combined with two 1218x128 custom items
VIDEO:
JS 256 Project
IMAGES:



VIDEO:
JS 256 Project
For the technical side some of the Tech I'm using:
- JavaScript (Client and Server)
- ElectronJS (Client)
- Phaser 3 (Client / Game Engine)
- Mqtt (Message broker)
- NodeJS (Server)
- Redis (Cache)
- MongoDb (Persistent Storage)
- A bunch of tools made by OTland contributors to reuse Open Tibia data, assets, etc...
What do you think ? A cool idea or a waste of time ?
