beenii
Well-Known Member
- Joined
- Jul 26, 2010
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hello I am passing my old scripts to revscripts, how is that function done?
i use
i use
Advanced quest chests 1.x
strutZ
Lua:
function capAll(str)
return (str:gsub("(%l)(%w*)", function(a,b) return string.upper(a)..b end))
end
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
-----------------------------------------------------------------------------------
-- Local Variables --
-----------------------------------------------------------------------------------
local questChest = item:getUniqueId()
-----------------------------------------------------------------------------------
-- Check if player has already opened box --
-----------------------------------------------------------------------------------
if player:getStorageValue(questChest) == 1 then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "The chest is empty.")
toPosition:sendMagicEffect(10)
return true
end
-----------------------------------------------------------------------------------
-- Check if player meets level requirment
-----------------------------------------------------------------------------------
-- local playerLevel = player:getLevel()
-- local minLevel = questChests[questChest].minLevel
-- if questChests[questChest].minLevel => playerLevel then
-- player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You need to be level "..minLevel.." to open this chest.")
-- return true
-- end
-----------------------------------------------------------------------------------
-- Give rewward if player has not yet opened box --
-----------------------------------------------------------------------------------
for i = 1, #questChests[questChest].items do
local rewardType = questChests[questChest].items[i].type
-----------------------------------------------------------------------------------
-- Item Type Reward --
-----------------------------------------------------------------------------------
if rewardType == "item" then
local item = questChests[questChest].items[i].item
local count = questChests[questChest].items[i].count
player:addItem(item, count)
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "You earned ["..count.."x] "..capAll(getItemName(item)))
end
-----------------------------------------------------------------------------------
-- Experience Type Reward --
-----------------------------------------------------------------------------------
if rewardType == "experience" then
local amount = questChests[questChest].items[i].amount
player:addExperience(amount)
player:say(amount.." EXP gained!", TALKTYPE_MONSTER_SAY)
player:getPosition():sendMagicEffect(CONST_ME_STUN)
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "You gained "..amount.." experience points.")
end
-----------------------------------------------------------------------------------
-- Outfit Type Reward --
-----------------------------------------------------------------------------------
if rewardType == "outfit" then
local outfitName = questChests[questChest].items[i].name
local maleOutfit = questChests[questChest].items[i].maleId
local femaleOutfit = questChests[questChest].items[i].femaleId
if player:getSex() == 0 then
player:addOutfit(femaleOutfit)
else
player:addOutfit(maleOutfit)
end
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "You gained the "..outfitName.." outfit.")
end
-----------------------------------------------------------------------------------
-- Addon Type Reward --
-----------------------------------------------------------------------------------
if rewardType == "addon" then
local outfitName = questChests[questChest].items[i].outfit
local addon = questChests[questChest].items[i].addonNumber
local maleAddon = questChests[questChest].items[i].maleId
local femaleAddon = questChests[questChest].items[i].femaleId
if player:getSex() == 0 then
player:addOutfitAddon(femaleAddon, addon)
else
player:addOutfitAddon(maleAddon, addon)
end
if addon == 1 then
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "You gained the first "..outfitName.." outfit addon.")
elseif addon == 2 then
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "You gained the second "..outfitName.." outfit addon.")
elseif addon == 3 then
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "You gained the third "..outfitName.." outfit addon.")
end
end
-----------------------------------------------------------------------------------
-- Mount Type Reward --
-----------------------------------------------------------------------------------
if rewardType == "mount" then
local mountName = questChests[questChest].items[i].mountName
local mountId = questChests[questChest].items[i].mountId
player:addMount(mountId)
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "You have unlocked the "..mountName.." mount.")
end
-----------------------------------------------------------------------------------
-- Promotion Reward --
-----------------------------------------------------------------------------------
if rewardType == "promotion" then
local vocation = player:getVocation()
local promotion = vocation:getPromotion()
local vocName = player:getVocation():getName()
player:setVocation(promotion)
player:sendTextMessage(MESSAGE_STATUS_CONSOLE_ORANGE, "You are now a "..player:getVocation():getName()..".")
player:sendTextMessage(MESSAGE_INFO_DESCR, "You are now a "..player:getVocation():getName()..".")
end
toPosition:sendMagicEffect(184)
end
-----------------------------------------------------------------------------------
-- Add in any cooldowns/storages --
-----------------------------------------------------------------------------------
player:setStorageValue(questChest, 1)
return true
end