Narzerus
Full-stack developer and old OT Developer
- Joined
- Oct 29, 2007
- Messages
- 202
- Reaction score
- 11
I was wondering, how can I create Damage over time effects.
I wish to add them to monsters, for example
A monster that leaves a FireCondition that deals 300 dmg, every 5 secs,for 20 secs.
If you set this on a monster
Attack=Firecondition(or any other condition), min"-300" max="-300" the following happens: the server "divides the -300 dmg in pieces", and instead of hitting 300, it hits like this = -50,-49,-48,-47,-46 and so on
I wish to add them to monsters, for example
A monster that leaves a FireCondition that deals 300 dmg, every 5 secs,for 20 secs.
If you set this on a monster
Attack=Firecondition(or any other condition), min"-300" max="-300" the following happens: the server "divides the -300 dmg in pieces", and instead of hitting 300, it hits like this = -50,-49,-48,-47,-46 and so on