Werewolf
Forbidden Ascension
- Joined
- Jul 15, 2012
- Messages
- 886
- Reaction score
- 123
Is it possible to make the SD only shoot 4 Squares away, instead of a full screen?
<rune name="Sudden Death" id="2268" allowfaruse="1" charges="3" lvl="45" maglv="15" exhaustion="2000" needtarget="1" blocktype="solid" event="script" value="wizard skills/sudden death.lua">
<vocation id="1"/>
</rune>
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -2, -15, -2, -15, 3, 3, 3, 3)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
<rune name="Sudden Death" id="2268" allowfaruse="1" charges="3" lvl="45" maglv="15" exhaustion="2000" needtarget="1" blocktype="solid" event="script" value="wizard skills/sudden death.lua">
<vocation id="1"/>
</rune>
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -2, -15, -2, -15, 3, 3, 3, 3)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end