local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)
shopModule:addBuyableItem({'amulet of loss'}, 2173, 30000, 'amulet of loss')
shopModule:addBuyableItem({'bronze amulet'}, 2172, 300, 'bronze amulet')
shopModule:addBuyableItem({'silver amulet'}, 2170, 300, 'silver amulet')
shopModule:addBuyableItem({'time ring'}, 2169, 4000, 'time ring')
shopModule:addBuyableItem({'life ring'}, 2168, 2000, 'life ring')
shopModule:addBuyableItem({'energy ring'}, 2167, 4000, 'energy ring')
shopModule:addBuyableItem({'stealth ring'}, 2165, 6000, 'stealth ring')
shopModule:addBuyableItem({'might ring'}, 2164, 6000, 'might ring')
npcHandler:addModule(FocusModule:new())