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How to: Cave entrance

Rik123

Into the abyss
Joined
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Hey OTLand,

I just saw a post of someone asking how to make a cave entrance that works, so I'll another tutorial for you.

Result:
result1.png

Step one:

First, you need a spot to place the entrance, of course. See the image below.
step1.png

Step two:
Now, pick one of the cave entrances. The IDs are 8202-8213. After that, remove the mountain wall and place a tile called 'stairs' on the spot where you want the entrance (ID 459).
step2.png

Step three:
Now place a walkable mountain tile (ID: 8260) on the yellow tile, and last but not least, the cave entrance step3.png

It's now walkable and functioning as it should be.
 
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Wow! Amazing! Didn't knew this, I guess I will give it a shot soon :D Awesome tutorial buddy, thanks, once again!
 
I like to put teleports behind them when i dont have space on lower level lol
 
you don't need to put a teleport, you can put a movement script there to teleport you lulz
 
Code:
local TP = {x = 1111, y = 2222, z = 3}

function onStepIn(cid, item, position, fromPosition)

local player = Player(cid)
    if player then
            player:teleportTo(TP, false) 
     
        if not player then
            return false
        end
 
    end

    return true
end

Or you can use that lol (Assuming you are using 1.0) also @Rik123 with the teleporter you go down then teleported, and you get the "effect" instead of just poping there ;P
 
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