i need it too. So much!
Player(cid):sendTextMessage(MESSAGE_INFO_DESCR, "This is storage value for 12345 "..Player(cid):getStorageValue(12345) )
Why would younwant to do that?
As a server developer is quite useful to test things, such as new quests/scripts/systems.
Now I just have to logout and check database all the time.
I know that, I need to use protocolgame.cpp to do it but ,what I need to add on server site to be able to get storage value in OTC?Basically, you have to send that information from TFS to the OTClient. (This will require editing and re-compiling TFS). Then you edit OTClient to save that information (The same way it saves your health, mana, etc)
It isn't hard, just edit TFS to send the storages to the otclient, and then edit the otclient to save the storages.