local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 34)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -0, -0, -0.0, -0) -0.0= no damager -0.1 =damager but not alot -10000.1
It will kill all in 1 hit etc rep++ if I helped you ^_^