5lave Ots
Active Member
im using tfs 0.4 and all my dist weapons are missing the damge, so anyway to make an item hit with chance 100%
other means: i want all paladins weapons to hit with high damge, not buff or 70s and so
using tfs 0.4 tibia 860 this is example for one item
in weapons .xml its set like deafult dist weapons
other means: i want all paladins weapons to hit with high damge, not buff or 70s and so
using tfs 0.4 tibia 860 this is example for one item
Code:
<item id="2352" article="a" name="crystal arrow">
<attribute key="description" value="This arrow seems not suitable for the use with ordinary bows. It seems to be rotting rapidly." />
<attribute key="weight" value="5500" />
<attribute key="slotType" value="ammo" />
<attribute key="shootType" value="ETHEREALSPEAR" />
<attribute key="weaponType" value="ammunition" />
<attribute key="range" value="6" />
<attribute key="ammoType" value="arrow" />
<attribute key="attack" value="75" />
</item>
in weapons .xml its set like deafult dist weapons