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how to?

Xeikh

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Hello... how can i make weapons with a % of attack speed plus? for example, a sword with 10% attackspeed faster...
 
If you got that attribute in items (c++):
ATTR_ATTACKSPEED = 38,

You able to add this attribute to an item by write to item:
<attribute key="attackspeed" value="10" />

It removes 10 attack speed from basic in vocations.xml

If you want do it percentages you must define new attribute in items.h/cpp in sources (better and more combortable) or make an movement/onthink script.
 

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