beenii
Well-Known Member
- Joined
- Jul 26, 2010
- Messages
- 586
- Solutions
- 1
- Reaction score
- 58
how detec one item with any storage or uid?? for example:
function onUseWeapon(cid, var)
local minDamage = getPlayerLevel(cid)*1.4 + getPlayerSkillLevel(cid, 2)*1.8 + 100
local maxDamage = getPlayerLevel(cid)*1.4 + getPlayerSkillLevel(cid, 2)*1.8 + 200
local minDamage2 = getPlayerLevel(cid)*1.4 + getPlayerSkillLevel(cid, 2)*1.8 + 100
local maxDamage2 = getPlayerLevel(cid)*1.4 + getPlayerSkillLevel(cid, 2)*1.8 + 200
local target = getCreatureTarget(cid)
if getItemWeapon storage == 1 then
doTargetCombatHealth(cid, target, COMBAT_PHYSICALDAMAGE, -minDamage2, -maxDamage2, 34)
return true
end
doTargetCombatHealth(cid, target, COMBAT_PHYSICALDAMAGE, -minDamage, -maxDamage, 34)
end
function onUseWeapon(cid, var)
local minDamage = getPlayerLevel(cid)*1.4 + getPlayerSkillLevel(cid, 2)*1.8 + 100
local maxDamage = getPlayerLevel(cid)*1.4 + getPlayerSkillLevel(cid, 2)*1.8 + 200
local minDamage2 = getPlayerLevel(cid)*1.4 + getPlayerSkillLevel(cid, 2)*1.8 + 100
local maxDamage2 = getPlayerLevel(cid)*1.4 + getPlayerSkillLevel(cid, 2)*1.8 + 200
local target = getCreatureTarget(cid)
if getItemWeapon storage == 1 then
doTargetCombatHealth(cid, target, COMBAT_PHYSICALDAMAGE, -minDamage2, -maxDamage2, 34)
return true
end
doTargetCombatHealth(cid, target, COMBAT_PHYSICALDAMAGE, -minDamage, -maxDamage, 34)
end