First problem is my captain script you can't travel to thais or pyre
When i say thais
13:48 Captain: This is some town. Where do you want to go?
Position: of pyre boat [X: 34003] [Y: 30577] [Z: 6].
The captain script
Last problem is LastKills on my page Showtera - Last Kills
Here is the script
Thankz anyway and i give rep if you helped me!
ByllaN!
When i say thais
13:48 Captain: This is some town. Where do you want to go?
Position: of pyre boat [X: 34003] [Y: 30577] [Z: 6].
The captain script
PHP:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Carlin for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32387, y=31820, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'oken'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you wanna go to Oken,are you sure ?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=27937, y=25029, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})
local travelNode = keywordHandler:addKeyword({'gengia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Gengia,are you sure ?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=35548, y=30733, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})
local travelNode = keywordHandler:addKeyword({'ab\'dendriel'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Ab\'dendriel for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32734, y=31668, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'phyre'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Phyre,are you sure ?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=34003, y=30577, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})
local travelNode = keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Edron for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=33173, y=31764, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Venore for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32954, y=32022, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'port hope'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Port Hope for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32527, y=32784, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'svargrond'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Svargrond for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32341, y=31108, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'liberty bay'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Liberty Bay for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32285, y=32892, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'yalahar'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Yalahar for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=32816, y=31272, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to sail to Darashia for free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=33289, y=32480, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you seek a passage to Ankrahmun free?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x=33092, y=32883, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
local travelNode = keywordHandler:addKeyword({'Thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Dou you wanna go to Thais,are you sure ?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 1, cost = 0, destination = {x=32311, y=32210, z=6} })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Next time maybe.'})
keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Where do you want to go? To Carlin, Ab\'Dendriel, Edron, Venore, Thais, Oken, Gengia, Phyre , Port Hope, Liberty Bay, Yalahar and Svargrond.'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I am the captain of this ship.'})
keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I am the captain of this ship.'})
npcHandler:addModule(FocusModule:new())
Last problem is LastKills on my page Showtera - Last Kills
Here is the script
PHP:
<?PHP
$players_deaths = $SQL->query('SELECT `player_deaths`.`id`, `player_deaths`.`date`, `player_deaths`.`level`, `players`.`name`, `players`.`world_id` FROM `player_deaths` LEFT JOIN `players` ON `player_deaths`.`player_id` = `players`.`id` ORDER BY `date` DESC LIMIT 0,'.$config['site']['last_deaths_limit']);
$players_deaths_count = 0;
if(!empty($players_deaths))
{
foreach($players_deaths as $death)
{
$players_deaths_count++;
if(is_int($players_deaths_count / 2))
$bgcolor = $config['site']['darkborder'];
else
$bgcolor = $config['site']['lightborder'];
$players_rows .= '<TR BGCOLOR="'.$bgcolor.'"><TD WIDTH="30"><center>'.$players_deaths_count.'.</center></TD><TD WIDTH="125"><small>'.date("j.m.Y, G:i:s",$death['date']).'</small></TD><TD><a href="?subtopic=characters&name='.urlencode($death['name']).'"><b>'.$death['name'].'</b></a> ';
$killers = $SQL->query("SELECT environment_killers.name AS monster_name, players.name AS player_name, players.deleted AS player_exists
FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id
LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id
WHERE killers.death_id = '".$death['id']."' ORDER BY killers.final_hit DESC, killers.id ASC")->fetchAll();
$i = 0;
$count = count($killers);
foreach($killers as $killer)
{
$i++;
if($killer['player_name'] != "")
{
if($i == 1)
$players_rows .= "killed at level <b>".$death['level']."</b>";
else if($i == $count)
$players_rows .= " and";
else
$players_rows .= ",";
$players_rows .= " by ";
if($killer['monster_name'] != "")
$players_rows .= $killer['monster_name']." summoned by ";
if($killer['player_exists'] == 0)
$players_rows .= "<a href=\"index.php?subtopic=characters&name=".urlencode($killer['player_name'])."\">";
$players_rows .= $killer['player_name'];
if($killer['player_exists'] == 0)
$players_rows .= "</a>";
}
else
{
if($i == 1)
$players_rows .= "died at level <b>".$death['level']."</b>";
else if($i == $count)
$players_rows .= " and";
else
$players_rows .= ",";
$players_rows .= " by ".$killer['monster_name'];
}
}
$players_rows .= '.</TD><TD>'.$config['site']['worlds'][(int)$death['world_id']].'</TD></TR>';
}
}
if($players_deaths_count == 0)
$main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><B>Last Deaths</B></TD></TR><TR BGCOLOR='.$config['site']['darkborder'].'><TD><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=1><TR><TD>No one died on '.$config['server']['serverName'].'.</TD></TR></TABLE></TD></TR></TABLE><BR>';
else
$main_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><TR BGCOLOR="'.$config['site']['vdarkborder'].'"><TD CLASS=white><B>Last Deaths</B></TD></TR></TABLE><TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%>'.$players_rows.'</TABLE>';
?>
Thankz anyway and i give rep if you helped me!
ByllaN!