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I have be mapping in 4 days now ;)

Check out some tutorials. Try to use RAW only, no autobordering. Watch other mappers how they map etc.
 
aha Ok :p

I think it looks nice :) but yeye hehe

and I have only done this serius map on a server in 4 days now :P before it was like one house or a simpel tempel :P
 
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hiperkarma tnx thats what I wanna se ! Not like the others ...

Idk but I have never se someone have like I have on my server now , but its maby me :/ I have se the evo maps who have the original hunt tp room and The tempel .

and I have never se demon oak on a evo ot ^^ and that was not easy to get it to work ! ^^


sorry bad english Wop WOp :p
 
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It looks good, you should be happy about both positive and negative critisism though :)
 
Very nice mapping Swe, I really like how you are doing all that, but yeah do use more RAW and less autoborder! :) Keep it up bro.
 
Ty :P I have change mutch stuffs now so it looks more Nice :) But mutch map left ;) Like 10 quests maby 1 new town :)
 
I cant say it looks good, but not ugly either, just get the feeling of not so serious server with alot of autoborder.. :p
but anyways, read some tutorials, check out le mapping threads and u will improve fast ;D Just send me a PM if u have any questions.

BTW, u have to accept both negative and positive critism (as Bazzese said^^).
There is a big difference between flaming/hating and just negative critism^^

keep it up!
 
Yep . it was one more who say somthing but its removed now or somthing . have change mutch in my quest tempel and stuffs now ;) looks bthere :P
 
Hmm, I hate the qualifier "negative" criticism. IMO any critiques are positive since their trying to help improve.

Picture 3 will be my crit source.

The water (marked in red) shouldn't have sharp 90 degree angles like that. It makes it look like the world was made around the city instead of the city was made on the world. I had an issue with this when I first started as well, I learned how to solve it by making the area for my city first then putting the buildings up in it. It looks far more natural that way. Also, try not to put building right on the edge of the water, leave a couple squares between it and the building. You can add plants and stuff to decorate it.

The road (marked in blue) is a bit too wide and has no variation to it which makes it look very "planned" so to speak. Try having a smaller road that bulges right at the building instead (example market in pink), This will make it seem like the road was made to the building instead of the building made to the road.

The grave yard looks out of place. Its right in the middle of the walking path to the bridge which disrupts the flow of the mapping. You might throw down a couple dirt spots to make it look like people walk to that bridge all the time and have worn a path into the ground (example marked in brown).

Map_3.jpg
 
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