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Monster If Somebody Can Please Give Me Hellspawn and warewolf

Hellspawn:
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellspawn" nameDescription="a hellspawn" experience="2550" speed="360" race="blood" manacost="0">
	<health now="3500" max="3500"/>
	<strategy attack="100" defense="0"/>
	<targetchange speed="0" chance="8"/>
	<look type="322" corpse="9923"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>  
	<attacks>    
		<attack name="melee" interval="2000" chance="100" min="-0" max="-360" range="1"/>     
		<attack name="fireball" interval="2000" chance="24" min="-60" max="-160"/>
		<attack name="soulfire" interval="2000" chance="14"/> 
	</attacks>  
	<defenses armor="50" defense="55">
		<defense name="healing" interval="1000" chance="15" min="60" max="230">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="15"/>
		<element energyPercent="15"/>
		<element firePercent="20"/>
		<element deathPercent="-5"/>
		<element icePercent="-10"/>
		<element holyPercent="10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/> 
	</immunities> 
	<voices speed="5000" chance="10">    
		<voice sentence="Your fragile bones are like toothpicks to me." yell="1"/>    
		<voice sentence="You little weasel will not live to see another day." yell="1"/>    
		<voice sentence="I'm just a messenger of what's yet to come." yell="1"/>    
	</voices>   
	<loot>
		<item id="2666" countmax="6" chance1="50000" chancemax="0"/> <!-- meat -->
		<item id="7368" countmax="2" chance1="5000" chancemax="0"/> <!-- assassin stars -->
		<item id="6500" countmax="1" chance1="3000" chancemax="0"/> <!-- demonic essence -->
		<item id="2475" chance="200"/> <!-- warrior helmet -->
		<item id="2148" countmax="180" chance1="100000" chancemax="0"/> <!-- gps -->
		<item id="1987" chance="100000">
			<inside>
				<item id="2394" chance="5000"/> <!-- morning star -->
				<item id="9970" countmax="4" chance1="1500" chancemax="0"/> <!-- small topaz -->
				<item id="2476" chance="200"/> <!-- knight armor -->
				<item id="2477" chance="200"/> <!-- knight legs -->
				<item id="7421" chance="200"/> <!-- onyx fail -->
				<item id="9948" chance="200"/> <!-- dracoyle statue -->
				<item id="9969" chance="300"/> <!-- black skull -->
			</inside>
		</item>
	</loot>
</monster>

Werewolf:

Code:
<?xml version="1.0"?>
<monster name="Werewolf" description="a werewolf" experience="1450" speed="320" race="blood">
	<health now="1955" max="1955"/>  
	<strategy attack="100" defense="0"/>  
	<targetchange speed="0" chance="8"/>  
	<look type="308" corpse="6080"/>
	<flags>    
		<flag canpushitems="1"/>   
		<flag canpushcreatures="1"/>    
		<flag hostile="1"/>    
		<flag attackable="1"/>    
		<flag pushable="0"/>    
		<flag staticattack="90"/>    
		<flag targetdistance="1"/>  
	</flags>  
	<attacks>    
		<attack name="melee" interval="2000" chance="100" min="-0" max="-350" range="1"/>
		<attack name="outfit" interval="1000" chance="9" range="7" monster="werewolf" duration="5000">
			<attribute key="areaeffect" value="blueshimmer"/>
		</attack>  
	</attacks>  
	<defenses armor="50" defense="55"/>
	<elements>
		<element physicalPercent="10"/>
		<element energyPercent="5"/>
		<element earthPercent="5"/>
		<element firePercent="-5"/>
		<element deathPercent="10"/>
		<element icePercent="-5"/>
		<element holyPercent="-10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/> 
	</immunities>
	<summons maxSummons="3">
		<summon name="war wolf" interval="6500" chance="100"/>
		<summon name="war wolf" interval="6500" chance="100"/>
		<summon name="war wolf" interval="6500" chance="100"/>
	</summons>
	<voices speed="5000" chance="10">    
		<voice sentence="BLOOD!" yell="1"/>    
		<voice sentence="HRAAAAAAAAAARRRRRR!" yell="1"/>        
	</voices>   
	<loot>
		<item id="2148" countmax="96" chance1="100000" chancemax="0"/> -- Gold
		<item id="2148" countmax="84" chance1="100000" chancemax="0"/> -- Gold
		<item id="5897" countmax="1" chance1="5000" chancemax="0"/> -- wolf paw
		<item id="2805" chance="4000"/> --troll green
		<item id="2647" chance="3000"/> --plate legs
		<item id="8473" chance="1500"/> --uhp
		<item id="7591" chance="2000"/> --ghp
		<item id="7588" chance="2500"/> --shp
		<item id="1987" chance="100000"> -- Bag
			<inside>
				<item id="9809" chance="3000"/> --rusty armor
				<item id="7439" chance="800"/> --berserk potion
				<item id="7419" chance="500"/> --dreaded cleaver
				<item id="7383" chance="300"/> --relic sword
			</inside>
		</item>
	</loot>
</monster>

here you go!:thumbup:


Feel free to Repp++ me if my post helped you :D

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