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Increase base damage for every profession? per lvl?

endziu2222

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Just wondering if anybody know where do I edit this? must not be in spells right? or am I wrong?

I would like to change 1lvl=1dmg -- using otx 12+. Thanks in advance

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I have found this in Vocations.xml but it seems this don't have option to increase magic dmg in druids for example?

Lua:
    <vocation id="2" clientid="4" baseid="2" name="Druid" description="a druid" magicshield="1" gaincap="10" gainhp="5" gainmana="30" gainhpticks="12000" gainhpamount="1" gainmanaticks="3000" gainmanaamount="2" manamultiplier="1.1" attackspeed="2000" basespeed="110" soulmax="100" gainsoulticks="120000" fromvoc="2">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <mitigation multiplier="1.26" primaryShield="2.0" secondaryShield="1.2" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="1.8" />
        <skill id="2" multiplier="1.8" />
        <skill id="3" multiplier="1.8" />
        <skill id="4" multiplier="1.8" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
 
Last edited:
you can do this in 2 ways
  • full lua based on onHealthChange event
  • c++ in game.cpp [Game::combatChangeHealth]

with vocations.xml you can only set without any modifications values like "per level" on certain voc, this is not what you're looking for
 

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