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C++ Invisible monster - Not losing target

Kungenn

Veteran OT User
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Greetings!
I'm currently working on Otxserver3 for 7.7 and there seems to be a bug with the invisible.
When a monster goes invisible you don't lose target of the monster, but you don't continue to attack either, when the monster reappears (lets say you use an explosion rune on a warlock) you will still have it targetted BUT you will not start attacking it unless you untarget and then retarget it again.


Any clues? ;)

Sincerely,
Kungenn

Actually, I think this is an issue with OTC.
Let me continue investigating :)
 
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