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It is empty.

bomba

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Joined
Feb 26, 2008
Messages
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Location
Brazil
I created a new Char, was to tenar to make quest and I appeared that I ja had made.

Script:
PHP:
--Random_Weapon_Quest
function onUse(cid, item, frompos, item2, topos)
 
if item.uid == 5008 then
queststatus = getPlayerStorageValue(cid,5008)
if queststatus == 1 then
        ran = math.random(1, 3)
        if ran == 1 then
            doPlayerAddItem(cid, 2376, 1)
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(2376) .. '.')
        elseif ran == 2 then
            doPlayerAddItem(cid, 2382, 1)
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(2382) .. '.')
        elseif ran == 3 then
            doPlayerAddItem(cid, 2386, 1)
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(2386) .. '.')
        end
    else
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
    end
  end
end
 
Not very weird... 2 sec

EDIT: Use this:

PHP:
--Random_Weapon_Quest 
function onUse(cid, item, frompos, item2, topos) 
  
if item.uid == 5008 then 
local queststatus = getPlayerStorageValue(cid,5008) 
    if queststatus < 1 then 
        ran = math.random(1, 3) 
        setPlayerStorageValue(cid, 5008, 1)
        if ran == 1 then 
            doPlayerAddItem(cid, 2376, 1) 
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(2376) .. '.') 
        elseif ran == 2 then 
            doPlayerAddItem(cid, 2382, 1) 
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(2382) .. '.') 
        elseif ran == 3 then 
            doPlayerAddItem(cid, 2386, 1) 
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(2386) .. '.') 
        end 
    else 
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.") 
    end 
  end 
end
 
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