Hitman94
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- Feb 9, 2009
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witam mam problem z kegami nie działają moim zdaniem błąd jest w data/modules/scripts/gamestore.lua gdyż nie nadaje itemowi Action ID po kupieniu w store
KEGS
CASK tutaj po kupieniu nadaje itemowi Action ID i działa poprawnie
data/modules/scripts/gamestore.lua
Store Kegs który wygląda tak nie działa
Store Cask działający
Action.xml
other/caskkegs.lua
Jeśli ktoś jest wstanie pomóc będę wdzięczny
Można to sprawdzić w praktyce realtibia.eu
KEGS
Lua:
You see a health potion keg.
It weighs 125.00 oz.
This keg can be used to refill health potions.
It has 500 refillings left.
Item ID: 28579
CASK tutaj po kupieniu nadaje itemowi Action ID i działa poprawnie
Lua:
You see an Ultimate health potion cask.
Wrap it in your own house to create a <decoration kit>.
It has 1000 refillings left.
Item ID: 28558, Action ID: 28558
data/modules/scripts/gamestore.lua
Store Kegs który wygląda tak nie działa
Lua:
{
name = "Kegs Potion",
state = GameStore.States.STATE_NONE,
description = "You can use refill empty flask",
icons = {"mana_keg.png"},
rookgaard = true,
offers = {
{name = "Health Keg", thingId = 28579, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 4, icons = {"health_keg.png"}},
{name = "Strong Health Keg", thingId = 28580, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 8, icons = {"strong_health_keg.png"}},
{name = "Great Health Keg", thingId = 28581, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 36, icons = {"great_health_keg.png"}},
{name = "Ultimate Health Keg", thingId = 28582, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 58, icons = {"ultimate_health_keg.png"}},
{name = "Supreme Health Keg", thingId = 28583, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 94, icons = {"supreme_health_keg.png"}},
{name = "Mana Keg", thingId = 28584, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 4, icons = {"mana_keg.png"}},
{name = "Strong Mana Keg", thingId = 28585, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 8, icons = {"strong_mana_keg.png"}},
{name = "Great Mana Keg", thingId = 28586, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 36, icons = {"great_mana_keg.png"}},
{name = "Ultimate Mana Keg", thingId = 28587, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 66, icons = {"ultimate_mana_keg.png"}},
{name = "Great Spirit Potion Keg", thingId = 28589, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 36, icons = {"great_spirit_keg.png"}},
{name = "Ultimate Spirit Potion Keg", thingId = 28590, count = 500, type = GameStore.OfferTypes.OFFER_TYPE_STACKABLE, price = 66, icons = {"ultimate_spirit_keg.png"}},
},
},
Store Cask działający
Lua:
{
name = "Cask Potion",
state = GameStore.States.STATE_NONE,
description = "You can only be the owner of the house",
icons = {"health_cask.png"},
rookgaard = true,
offers = {
{name = "Health Cask", thingId = 28555, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 4, icons = {"health_cask.png"}},
{name = "Strong Health Cask", thingId = 28556, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 9, icons = {"strong_health_cask.png"}},
{name = "Great Health Cask", thingId = 28557, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 18, icons = {"great_health_cask.png"}},
{name = "Ultimate Health Cask", thingId = 28558, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 29, icons = {"ultimate_health_cask.png"}},
{name = "Supreme Health Cask", thingId = 28559, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 47, icons = {"supreme_health_cask.png"}},
{name = "Mana Cask", thingId = 28565, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 4, icons = {"mana_cask.png"}},
{name = "Strong Mana Cask", thingId = 28566, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 7, icons = {"strong_mana_cask.png"}},
{name = "Great Mana Cask", thingId = 28567, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 11, icons = {"great_mana_cask.png"}},
{name = "Ultimate Mana Cask", thingId = 28568, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 33, icons = {"ultimate_mana_cask.png"}},
{name = "Great Spirit Cask", thingId = 28575, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 18, icons = {"great_spirit_cask.png"}},
{name = "Ultimate Spirit Cask", thingId = 28576, count = 1000, type = GameStore.OfferTypes.OFFER_TYPE_HOUSE, price = 33, icons = {"ultimate_spirit_cask.png"}},
},
},
Lua:
<action fromid="7634" toid="7636" script="other/caskkegs.lua"/>
other/caskkegs.lua
Lua:
local targetIdList = {
--health potions casks
[28555] = {itemId = 7636, transform = 7618}, [28579] = {itemId = 7636, transform = 7618}, -- Health Potion --
[28556] = {itemId = 7634, transform = 7588}, [28580] = {itemId = 7634, transform = 7588}, -- Strong Health --
[28557] = {itemId = 7635, transform = 7591}, [28581] = {itemId = 7635, transform = 7591}, -- Great Health --
[28558] = {itemId = 7635, transform = 8473}, [28582] = {itemId = 7635, transform = 8473}, -- Ultimate Health --
[28559] = {itemId = 7635, transform = 26031}, [28583] = {itemId = 7635, transform = 26031}, -- Supreme Health --
--mana potions casks
[28565] = {itemId = 7636, transform = 7620}, [28584] = {itemId = 7636, transform = 7620}, -- Mana Potion --
[28566] = {itemId = 7634, transform = 7589}, [28585] = {itemId = 7634, transform = 7589}, -- Strong Mana --
[28567] = {itemId = 7635, transform = 7590}, [28586] = {itemId = 7635, transform = 7590}, -- Great Mana --
[28568] = {itemId = 7635, transform = 26029}, [28587] = {itemId = 7635, transform = 26029}, -- Ultimate Mana --
--spirit potions caks
[28575] = {itemId = 7635, transform = 8472}, [28589] = {itemId = 7635, transform = 8472}, -- Great Spirit --
[28576] = {itemId = 7635, transform = 26030}, [28590] = {itemId = 7635, transform = 26030}, --Ultimate Spirit --
}
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
if target:getId() >= 28535 and target:getId() < 28579 then
local house = player:getTile():getHouse()
if house and house:canEditAccessList(SUBOWNER_LIST, player) and house:canEditAccessList(doorId, player) or target:getId() >= 28579 then
elseif target:getId() >= 28535 and target:getId() < 28579 then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'Sorry, casks only can be useds inside house.')
return false
else
return false
end
if target then
local charges = target:getCharges()
if item:getCount() > charges then
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, string.format('Sorry, only Remaining %s charges.', charges))
return false
end
local targetId = targetIdList[target:getId()]
if targetId then
if item:getId() == targetId.itemId then
item:transform(targetId.transform)
charges = charges - item:getCount()
target:transform(target:getId(), charges)
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, string.format('Remaining %s charges.', charges))
if charges == 0 then
target:remove()
end
end
end
end
return true
end
end
Jeśli ktoś jest wstanie pomóc będę wdzięczny
Można to sprawdzić w praktyce realtibia.eu
Last edited: